Don't hold a reference to a GraphicsCaptureItem when not capturing #44
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Only create the GraphicsCaptureItem just before we need to use the capture
This will allow the Windows Graphics Capture service to suspend itself when we are not capturing
This also gives the bonus effect of no longer having issues when the service dies while we aren't capturing (which would crash uWC without #43
This did require a couple changes I would like you to review the impact of;
Removal of IsAvailable, as this relied on a persistent item_, this may affect any code that ensures capture is possible
Using GetWindowTitle() when a given item is not capturing