Implement font rendering for wgpu
backend
#18
Merged
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Fixes #5.
This was pretty straightforward to integrate. I have:
wgpu_glyph
as a dependency.gpu::Font
for thewgpu_backend
. The implementation is very similar to thegfx
backend.The hardest part was writing
wgpu_glyph
, which still needs some improvements.Currently, there are differences between
gfx
andwgpu
font rendering. I suspect it is related to the way we deal (or do not deal) with gamma correction. I will open a new issue to further investigate this.