Releases: heroiclabs/nakama-unreal
Releases · heroiclabs/nakama-unreal
v2.10.0
v2.9.9
Fixed
- Fixed return payload of
UNakamaRealtimeClient.FollowUsers
.
Added
- Added
UNakamaSession.GetRefreshExpireTime
to get expiry time of refresh token.
v2.9.8
Fixed
- Fixed assignment of language tags when updating groups.
- Fixed checking of bound status of OnDisconnect callback in socket.
v2.9.7
Changed
- Removed deprecated NakamaCore from .uplugin module list. This will improve the build experience for mobile platforms.
Fixed
- Fixed test suite compatibility with Unreal 4 Engine.
- Fixed unnecessary lambda capture of HTTP request object.
v2.9.6
Fixed
- Fixed serialization of party join requests.
v2.9.5
Fixed
- Fixed realtime client compatibility with Unreal Engine 4
v2.9.4
Fixed
- Fixed automatic importing of steam friends during the Steam authentication process if
import
was passed.
v2.9.3
Fixed
- Fixed importing of Steam friends.
v2.9.2
Fixed
- Fixed lifetime of socket request contexts.
- Fixed build warnings about enum default values.
Changed
- Tests are now only enabled in developer builds by default.
v2.9.1
Fixed
- Fix support for non-ASCII characters in session authentication tokens.
- Fixed an internal import and enum name that could cause compilation failures depending on the project's build flags.