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Blue screen after first save (UCJS10002 : Doko Demo Issho) #18420
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english name:Doko Demo Issho |
The game will also crashed not long after running it, if a savedata is present (using the savedata provided in the first post, may be the savedata didn't get fully saved and corrupted?) Debug Logs: |
thats true, and really interesting! do you think I should try maybe deleting my savestates and trying again? |
@kedamohno Yes,I do think so |
I'm not experiencing a blue screen or maybe not yet. I don't understand the time difference here. |
after adding to compat ReportSmallMemStick I can load games without problems on Android, I don't know how on other devices |
@kedamohno save data above leaving me trapped in the room and out of character |
thank you all!!!!! I deleted the first save, started a new game, and dont seem to have any issues after i close and open again. i do recall instead of using esc and pressing "exit game" I think i closed the ppsspp tab which was probably a terrible idea and might have corrupted the save. i'm going to wait until tomorrow to see if theres any issues, but I think it might be fixed! :) |
Reported by IrfanH495 in issue #18420
I went ahead and added it under [ReportSmallMemstick] too. |
I don't use last build, it's really random, sometimes the game loads itself, sometimes it won't load . |
@hrydgard sorry, I think my suggestion is wrong. |
well, that setting usually doesn't really hurt anyway, so i'll keep it. |
sad update... i checked on toro last night and he was fine, but now its crashed again. im not sure what to do to keep the file from corrupting? :( |
also im not sure what a reportsmallmemstick is. is there something i should download? |
@kedamohno Are you stuck again where the characters are not visible in the room? |
No, it's a per-game compatibility setting. I've set it on now for all future versions. It tricks games that your memory stick is smaller than available disk space, because some games can't handle modern disk sizes... |
I didn't mean to spam |
@IrfanH495 I do believe thats a game feature if you leave him alone too long. maybe thats because the save youre using is mine from a while ago...hopefully that shouldn't be an issue for me, my time seems to be synced correctly! I tried the save again, im deleting my old save, my savestates, and trying again fully! if it crashed tomorrow, i'll have to keep investigating :,) |
oh, i see! thank you! i'll make sure to check whether i have that on or off... |
Changing CPU clock to 55 seems to works for me, so there might be timing issue here instead of corrupted savedata. I'm able to run the game with savedata present PS: the thread that crashed is probably audio-related thread since it use "pcm" (ie. "sgx-pcm-th") in the thread name, and the last file being loaded before the crash is Edit: This could also be timing issue with Edit2: based on the logs the status being retrieved by the game seems to be missing the 4 status (ie. 3 -> 0, instead of 3 -> 4 -> 0), so this could also be similar issue to #15068 (comment) (but since i've lost all my partitions due to bad sector, so i can't test whether that fix worked for this game too or not) |
@anr2me Maybe we need a compat setting for the status. |
@anr2me Change timing setting to Simulate UMD slow reading speed work !!! |
im sorry, i still new to emulators so im confused. is there anything i should edit in ppsspp settings? do i need to edit the files in ppsspp or do something to my computer? I still feel like I have no clue how to prevent this crash :( |
here is easier solution
在 2023年11月22日週三 下午12:36,kedamohno ***@***.***> 寫道:
… Changing CPU clock to 55 seems to works for me, so there might be timing
issue here instead of corrupted savedata.
I'm able to run the game with savedata present [image: image]
<https://user-images.githubusercontent.com/7974720/283636452-1c24fe15-d266-44bc-b039-e809ef5a53e8.png>
PS: the thread that crashed is probably audio-related thread since it use
"pcm" (ie. "sgx-pcm-th") in the thread name, and the last file being loaded
before the crash is 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/sound/bgm/hiru1.sgd,
1, 0)
Edit: This could also be timing issue with
sceUtilitySavedataInitStart/sceUtilitySavedataShutdownStart dialog, just
like the msg dialog at #15304
<#15304> where changing the CPU
clock could prevent a crash.
Edit2: based on the logs the status being retrieved by the game seems to
be missing the 4 status (ie. 3 -> 0, instead of 3 -> 4 -> 0), so this could
also be similar issue to #15068 (comment)
<#15068 (comment)>
(but since i've lost all my partitions due to bad sector, so i can't test
whether that fix worked for this game too or not)
im sorry, i still new to emulators so im confused. is there anything i
should edit in ppsspp settings? do i need to edit the files in ppsspp or do
something to my computer? I still feel like I have no clue how to prevent
this crash :(
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@sum2012 i think you forgot to write the solution :) @kedamohno the solution (workaround) is by changing the CPU clock to 55 or 111 or 333 from Settings |
@anr2me I have attach image to Email but don't work here. Anyway v1.16.6-341-g4d7f00f96 have merged Simulate UMD slow reading. I test it also load the first post of save in android no problem |
Game or games this happens in
UCJS10002 : どこでもいっしょ(Doko Demo Issho)
What area of the game / PPSSPP
After I saved my game for the first time, I can't open the game without a savestate. It has a blue screen every time. (thats very bad since the games whole point is checking on toro everyday :()
heres my savedata:
UCJS10002000.zip
What should happen
It should just open to the screen that asks if you want to continue. I can get to that screen via savestate:
![Screen Shot 2023-11-13 at 2 19 42 PM](https://private-user-images.githubusercontent.com/124019772/282582616-2347aa66-3960-4db5-a45c-1ba72d0ca021.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkwOTcyMDQsIm5iZiI6MTczOTA5NjkwNCwicGF0aCI6Ii8xMjQwMTk3NzIvMjgyNTgyNjE2LTIzNDdhYTY2LTM5NjAtNGRiNS1hNDVjLTFiYTcyZDBjYTAyMS5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjA5JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIwOVQxMDI4MjRaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT0yYmUyNjZjYjdjYzk4NTA2M2Q5YzY4NWEzZjRiYzc1MDMyMWI4ZjVkZWFkMTNlNWY1MTMyNDYzMTkxZTI2NTY0JlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.F7ZQWQLJU_j00Zz2VbnC1i7rRKXfRqVkEbdJHhpAYQQ)
(thats how it looks) But the crash makes it so I can't progress in the game. this crash never happened until I actually saved the game, and there was a continue button.
Logs
sadly I can't figure out where my dumped logs are on mac :,(
Platform
macOS
Mobile phone model or graphics card
Intel(R) Iris(TM) Graphics 6100
PPSSPP version affected
v1.16.6
Last working version
v1.16.6
Graphics backend (3D API)
Vulkan
Checklist
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