Fix CPU error always being raised #1175
Merged
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Turns out I've discovered a neat behavior in the library, that was "broken" with the State rewrite. With how
Accelerate
will work, if the user definescpu=False
initially then goescpu=True
, then a value error will be raised and the state will be changed. But ifcpu=True
is passed first thencpu=False
, nothing will change and no error will be raised. The reason for this is simply because its the default and its a way forState
to not override the first choice, so we assume CPU all the time.Also brings back the
ACCELERATE_USE_CPU
env flag, as this was removed in theState
refactor.This brings back this behavior and adds a test to the
AcceleratorTester
class.Closes #1174