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Fix xrGameLA, part 4
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St4lker0k765 committed Dec 8, 2024
1 parent 07fb07d commit 06b1a91
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Showing 306 changed files with 1,050 additions and 4,857 deletions.
2 changes: 1 addition & 1 deletion src/Editors/LevelEditor/AI/patrol_path_storage.h
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Expand Up @@ -13,7 +13,7 @@ class ILevelGraph;
class IGameLevelCrossTable;
class IGameGraph;

#include "../xrServerEntities/object_interfaces.h"
#include "../xrCore/object_interfaces.h"
#include "../XrCore/associative_vector.h"

class CPatrolPathStorage : public IPureSerializeObject<IReader,IWriter>
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2 changes: 1 addition & 1 deletion src/Editors/LevelEditor/AI/patrol_point.h
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Expand Up @@ -13,7 +13,7 @@ class ILevelGraph;
class IGameLevelCrossTable;
class IGameGraph;

#include "../xrServerEntities/object_interfaces.h"
#include "../xrCore/object_interfaces.h"
#include "../xrEngine/AI/game_graph_space.h"

class CPatrolPoint : public IPureSerializeObject<IReader,IWriter> {
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2 changes: 1 addition & 1 deletion src/Editors/LevelEditor/AI/server_entity_wrapper.h
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Expand Up @@ -8,7 +8,7 @@

#pragma once

#include "../xrServerEntities/object_interfaces.h"
#include "../xrCore/object_interfaces.h"

class CSE_Abstract;

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2 changes: 1 addition & 1 deletion src/xrEngine/AI/graph_abstract.h
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Expand Up @@ -10,7 +10,7 @@

#include "graph_vertex.h"
#include "graph_edge.h"
#include "../xrServerEntities/object_broker.h"
#include "../xrCore/object_broker.h"

template <
typename _data_type = Loki::EmptyType,
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2 changes: 1 addition & 1 deletion src/xrEngine/AI/graph_vertex.h
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Expand Up @@ -8,7 +8,7 @@

#pragma once

#include "../xrServerEntities/object_broker.h"
#include "../xrCore/object_broker.h"

template <
typename _data_type,
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2 changes: 1 addition & 1 deletion src/xrEngine/Environment_misc.cpp
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Expand Up @@ -7,7 +7,7 @@
#include "Rain.h"

#include "IGame_Level.h"
#include "../xrServerEntities/object_broker.h"
#include "../xrCore/object_broker.h"
#include "../xrServerEntities/LevelGameDef.h"
#include "../xrServerEntities/ShapeData.h"

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2 changes: 1 addition & 1 deletion src/xrEngine/line_edit_control.cpp
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Expand Up @@ -9,7 +9,7 @@
#include "line_edit_control.h"

#include "../xrCore/os_clipboard.h"
#include "../xrServerEntities/object_broker.h"
#include "../xrCore/object_broker.h"
#include "xr_input.h"

#include "edit_actions.h"
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2 changes: 1 addition & 1 deletion src/xrEngine/xr_efflensflare.cpp
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Expand Up @@ -11,7 +11,7 @@
#include "../Include/xrRender/Kinematics.h"
#include "cl_intersect.h"

#include "../xrServerEntities/object_broker.h"
#include "../xrCore/object_broker.h"

#ifdef _EDITOR
#include "ui_toolscustom.h"
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2 changes: 1 addition & 1 deletion src/xrGame/ActorCondition.cpp
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Expand Up @@ -12,7 +12,7 @@
#include "ai_space.h"
#include "script_game_object.h"
#include "game_object_space.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "Weapon.h"

#include "PDA.h"
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2 changes: 1 addition & 1 deletion src/xrGame/ActorEffector.cpp
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Expand Up @@ -4,7 +4,7 @@
#include "PostprocessAnimator.h"
#include "../xrEngine/EffectorPP.h"
#include "../xrEngine/ObjectAnimator.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "Actor.h"

void AddEffector (CActor* A, int type, const shared_str& sect_name)
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2 changes: 1 addition & 1 deletion src/xrGame/CameraFirstEye.cpp
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Expand Up @@ -4,7 +4,7 @@
#include "CameraFirstEye.h"
#include "../xrEngine/xr_level_controller.h"
#include "../xrEngine/xr_object.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
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2 changes: 1 addition & 1 deletion src/xrGame/CarWeapon.cpp
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Expand Up @@ -3,7 +3,7 @@
#include "../xrPhysics/PhysicsShell.h"
#include "PhysicsShellHolder.h"
#include "../Include/xrRender/Kinematics.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "../xrSound/ai_sounds.h"
#include "WeaponAmmo.h"
#include "../xrEngine/xr_level_controller.h"
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2 changes: 1 addition & 1 deletion src/xrGame/DemoInfo.cpp
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Expand Up @@ -4,7 +4,7 @@
#include "Level.h"
#include "DemoInfo.h"
#include "../xrCore/stream_reader.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"

LPCSTR GameTypeToString(EGameIDs gt, bool bShort);

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2 changes: 1 addition & 1 deletion src/xrGame/DemoInfo_Loader.cpp
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Expand Up @@ -2,7 +2,7 @@
#include "DemoInfo_Loader.h"
#include "../xrCore/stream_reader.h"
#include "Level.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"

demo_info_loader::demo_info_loader()
{
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2 changes: 1 addition & 1 deletion src/xrGame/EntityCondition.cpp
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Expand Up @@ -9,7 +9,7 @@
#include "entity_alive.h"
#include "../Include/xrRender/KinematicsAnimated.h"
#include "../Include/xrRender/Kinematics.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "ActorHelmet.h"

#define MAX_HEALTH 1.0f
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2 changes: 1 addition & 1 deletion src/xrGame/GameTask.cpp
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Expand Up @@ -16,7 +16,7 @@
#include "alife_simulator.h"
#include "alife_story_registry.h"
#include "game_object_space.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "../../xrUI/UITextureMaster.h"


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2 changes: 1 addition & 1 deletion src/xrGame/GametaskManager.h
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@@ -1,7 +1,7 @@
#pragma once

#include "GameTaskDefs.h"
#include "object_interfaces.h"
#include "../xrCore/object_interfaces.h"

class CGameTaskWrapper;
class CGameTask;
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2 changes: 1 addition & 1 deletion src/xrGame/InfoPortion.cpp
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@@ -1,7 +1,7 @@
#include "StdAfx.h"
#include "pch_script.h"
#include "xml_str_id_loader.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
/*
#include "InfoPortion.h"
#include "GameObject.h"
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2 changes: 1 addition & 1 deletion src/xrGame/MainMenu.cpp
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Expand Up @@ -24,7 +24,7 @@

#include <shellapi.h>

#include "object_broker.h"
#include "../xrCore/object_broker.h"

#include "account_manager.h"
#include "login_manager.h"
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2 changes: 1 addition & 1 deletion src/xrGame/UIGameAHunt.cpp
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Expand Up @@ -11,7 +11,7 @@
#include "ui/UIRankIndicator.h"
#include "UIHelperGame.h"
#include "UITeamPanels.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"

#define TEAM_PANELS_AHUNT_XML_NAME "ui_team_panels_ahunt.xml"

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2 changes: 1 addition & 1 deletion src/xrGame/UIGameCTA.cpp
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Expand Up @@ -17,7 +17,7 @@
#include "WeaponKnife.h"
#include "../xrEngine/xr_level_controller.h"

#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "WeaponKnife.h"

#include "ui/UISkinSelector.h"
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2 changes: 1 addition & 1 deletion src/xrGame/UIGameCustom.cpp
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Expand Up @@ -4,7 +4,7 @@
#include "Level.h"
#include "UIHelperGame.h"
#include "../xrUI/Widgets/UIStatic.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "../xrEngine/string_table.h"

#include "InventoryOwner.h"
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2 changes: 1 addition & 1 deletion src/xrGame/UIGameCustom.h
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@@ -1,6 +1,6 @@
#pragma once
#include "../xrScripts/script_export_space.h"
#include "object_interfaces.h"
#include "../xrCore/object_interfaces.h"
#include "inventory_space.h"
#include "gametype_chooser.h"
#include "../xrUI/Widgets/UIDialogHolder.h"
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2 changes: 1 addition & 1 deletion src/xrGame/UIGameDM.cpp
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Expand Up @@ -20,7 +20,7 @@
#include "ui/UIActorMenu.h"
#include "UIHelperGame.h"
#include "UITeamPanels.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"

#define MSGS_OFFS 510

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2 changes: 1 addition & 1 deletion src/xrGame/UIGameSP.cpp
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Expand Up @@ -12,7 +12,7 @@
#include "game_cl_single.h"
#include "ActorCondition.h"
#include "../xrEngine/XR_IOConsole.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "GametaskManager.h"
#include "GameTask.h"

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2 changes: 1 addition & 1 deletion src/xrGame/UIGameTDM.cpp
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Expand Up @@ -7,7 +7,7 @@

#include "ui/TeamInfo.h"

#include "object_broker.h"
#include "../xrCore/object_broker.h"

#include "UITeamPanels.h"
#include "ui/UIMoneyIndicator.h"
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2 changes: 1 addition & 1 deletion src/xrGame/Weapon.cpp
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Expand Up @@ -12,7 +12,7 @@
#include "../Include/xrRender/Kinematics.h"
#include "ai_object_location.h"
#include "../xrPhysics/MathUtils.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "player_hud.h"
#include "GamePersistent.h"
#include "EffectorFall.h"
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2 changes: 1 addition & 1 deletion src/xrGame/WeaponBinoculars.cpp
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Expand Up @@ -6,7 +6,7 @@
#include "Level.h"
#include "../../xrUI/Widgets/UIFrameWindow.h"
#include "WeaponBinocularsVision.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "Inventory.h"

CWeaponBinoculars::CWeaponBinoculars()
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2 changes: 1 addition & 1 deletion src/xrGame/WeaponBinocularsVision.cpp
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Expand Up @@ -6,7 +6,7 @@
#include "Actor.h"
#include "actor_memory.h"
#include "relation_registry.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"

#include "game_base_space.h"
#include "Level.h"
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2 changes: 1 addition & 1 deletion src/xrGame/WeaponMagazined.cpp
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Expand Up @@ -13,7 +13,7 @@
#include "EffectorZoomInertion.h"
#include "../xrEngine/xr_level_controller.h"
#include "UIGameCustom.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "../xrEngine/string_table.h"
#include "MPPlayersBag.h"
#include "../../xrUI/UIXmlInit.h"
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2 changes: 1 addition & 1 deletion src/xrGame/WeaponMagazinedWGrenade.cpp
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Expand Up @@ -7,7 +7,7 @@
#include "Actor.h"
#include "../xrEngine/xr_level_controller.h"
#include "Level.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "game_base_space.h"
#include "../xrPhysics/MathUtils.h"
#include "player_hud.h"
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2 changes: 1 addition & 1 deletion src/xrGame/WeaponStatMgun.cpp
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Expand Up @@ -3,7 +3,7 @@
#include "../Include/xrRender/Kinematics.h"
#include "../xrPhysics/PhysicsShell.h"
#include "WeaponAmmo.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "../xrSound/ai_sounds.h"
#include "Actor.h"
#include "ActorEffector.h"
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2 changes: 1 addition & 1 deletion src/xrGame/agent_member_manager.cpp
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Expand Up @@ -9,7 +9,7 @@
#include "StdAfx.h"
#include "agent_member_manager.h"
#include "ai/stalker/ai_stalker.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "agent_manager.h"
#include "agent_memory_manager.h"
#include "Explosive.h"
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2 changes: 1 addition & 1 deletion src/xrGame/ai/monsters/rats/ai_rat.cpp
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Expand Up @@ -26,7 +26,7 @@

#include "../../../rat_state_manager.h"
#include "../../../rat_states.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "../ai_monster_squad_manager.h"
#include "../ai_monster_squad.h"
#include "../../../patrol_path_storage.h"
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2 changes: 1 addition & 1 deletion src/xrGame/ai/trader/ai_trader.cpp
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Expand Up @@ -17,7 +17,7 @@
#include "../../Artefact.h"
#include "../../xrServer.h"
#include "../../relation_registry.h"
#include "../../../xrServerEntities/object_broker.h"
#include "../../../xrCore/object_broker.h"
#include "../../sound_player.h"
#include "../../Level.h"
#include "../../game_object_space.h"
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4 changes: 2 additions & 2 deletions src/xrGame/alife_abstract_registry.h
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Expand Up @@ -8,8 +8,8 @@

#pragma once

#include "object_interfaces.h"
#include "object_broker.h"
#include "../xrCore/object_interfaces.h"
#include "../xrCore/object_broker.h"

template <typename _index_type, typename _data_type>
class CALifeAbstractRegistry : public IPureSerializeObject<IReader,IWriter> {
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2 changes: 1 addition & 1 deletion src/xrGame/alife_monster_movement_manager.cpp
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Expand Up @@ -10,7 +10,7 @@
#include "alife_monster_movement_manager.h"
#include "alife_monster_detail_path_manager.h"
#include "alife_monster_patrol_path_manager.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "movement_manager_space.h"

CALifeMonsterMovementManager::CALifeMonsterMovementManager (object_type *object)
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2 changes: 1 addition & 1 deletion src/xrGame/alife_online_offline_group_brain.cpp
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Expand Up @@ -8,7 +8,7 @@

#include "StdAfx.h"
#include "alife_online_offline_group_brain.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "xrServer_Objects_ALife_Monsters.h"

#ifdef XRGAME_EXPORTS
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2 changes: 1 addition & 1 deletion src/xrGame/alife_registry_container.cpp
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Expand Up @@ -8,7 +8,7 @@

#include "StdAfx.h"
#include "alife_registry_container.h"
#include "object_interfaces.h"
#include "../xrCore/object_interfaces.h"
#include "alife_space.h"
#include "../xrCore/object_type_traits.h"

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2 changes: 1 addition & 1 deletion src/xrGame/alife_simulator_base.h
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Expand Up @@ -11,7 +11,7 @@
#include "random32.h"
#include "alife_space.h"
#include "game_graph_space.h"
#include "object_interfaces.h"
#include "../xrCore/object_interfaces.h"

class xrServer;
class CALifeSimulatorHeader;
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2 changes: 1 addition & 1 deletion src/xrGame/alife_simulator_header.h
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Expand Up @@ -8,7 +8,7 @@

#pragma once

#include "object_interfaces.h"
#include "../xrCore/object_interfaces.h"
#include "alife_space.h"

class CALifeSimulatorHeader {
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2 changes: 1 addition & 1 deletion src/xrGame/alife_spawn_registry.cpp
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Expand Up @@ -8,7 +8,7 @@

#include "StdAfx.h"
#include "alife_spawn_registry.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"
#include "game_base.h"
#include "ai_space.h"
#include "game_graph.h"
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2 changes: 1 addition & 1 deletion src/xrGame/alife_time_manager.h
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Expand Up @@ -8,7 +8,7 @@

#pragma once

#include "object_interfaces.h"
#include "../xrCore/object_interfaces.h"
#include "alife_space.h"

class CALifeTimeManager {
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2 changes: 1 addition & 1 deletion src/xrGame/cameralook.cpp
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Expand Up @@ -5,7 +5,7 @@
#include "../xrEngine/CameraManager.h"
#include "../xrEngine/xr_level_controller.h"
#include "Actor.h"
#include "object_broker.h"
#include "../xrCore/object_broker.h"

#include "../xrEngine/GameMtlLib.h"
#include "CustomRocket.h"
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