Play your favorite sound bites from a familiar sbzip
format.
- Play sound bites from an uncompressed
.sbzip
folder - Hotkey for each sound bite
- Volume for each sound bite
- Color for each sound bite
- Load more than one soundboard archive at a time
- Load directly from
.sbzip
archive - Remember last opened archives
- Temporarily lock changes to board
- Edit & save sound bite config back to sbzip
- Create new soundboard
- Extract sound from Internet source
- Key heatmap/statistics
- Trigger by server API - individual
- Trigger by server API - voting
Releases not yet available. See Compiling.
Playing an existing soundboard currently requires uncompressing an archive manually to your user's Downloads folder.
unzip MySoundboard.sbzip
mv 0.soundboard/ ~/Downloads/
Resulting directory structure.
+ ~/Downloads/
+-+ 0.soundboard/
+- Cache/
| |- ..various..m4a
+- Prerendered/
| |- ..various..m4a
|- Contents.xml
Then launch the app.
If multiple soundboards should be loaded, make a directory structure like this:
+ ~/Downloads/
+-+ 0.soundboard/
+-+ 1.soundboard/
+-+ 2.soundboard/
npm install
Both processes have to be started simultaneously in different console tabs:
npm run start-renderer-dev
npm run start-main-dev
This will start the application with hot-reload so you can instantly start developing your application.
You can also run do the following to start both in a single process:
npm run start-dev
We use Electron builder to build and package the application. By default you can run the following to package for your current platform:
npm run dist
This will create a installer for your platform in the releases
folder.
You can make builds for specific platforms (or multiple platforms) by using the options found here. E.g. building for all platforms (Windows, Mac, Linux):
npm run dist -- -mwl
Forked from Robinfr/electron-react-typescript.
MIT © Josh Carrier