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bugfix for LOOK_AT_PLAYER #108

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Jul 31, 2023
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Original file line number Diff line number Diff line change
Expand Up @@ -148,7 +148,7 @@ public void handleMove(@NotNull PlayerMoveEvent event) {
}

// check if we should rotate the npc towards the player
if (changedOrientation
if ((changedOrientation || changedPosition)
&& npc.tracksPlayer(player)
&& distance <= this.imitateDistance
&& npc.flagValueOrDefault(Npc.LOOK_AT_PLAYER)) {
Expand Down