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Browsersync does absolutely nothing besides making local dev setup difficult, so out it goes.
This PR also solves a problem where the WebSockets server and the vanilla HTTP server shared the same port. They will still share the same port (and somehow not cause issues) on prod, but locally the WS server will always operate on 3010 (and thanks to the removal of BS, the HTTP server will always operate on 3000).
In a future PR, I'll create only a single listener for both WS and HTTP.