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Sync SDL3 wiki -> header
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SDLWikiBot committed Dec 7, 2024
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*
* It is optimal for apps to pre-compile the shader formats they might use,
* but for ease of use SDL provides a separate project,
* [SDL_gpu_shadercross](https://github.com/libsdl-org/SDL_gpu_shadercross)
* [SDL_shadercross](https://github.com/libsdl-org/SDL_shadercross)
* , for performing runtime shader cross-compilation.
*
* This is an extremely quick overview that leaves out several important
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