Lunatik for Playstation 1 - This was a game I worked on in 1996/7 that ended up being cancelled by EIDOS. We had major problems trying to make this into a 3D Defender, and that primarily is why it was canned.
This is an early playable version I found on an old CD. It runs ok on RetroArch ReARMed (from the /cdrom
folder).
The rules (as far I can tell and with all the caveats of it not really being a fully fledged game idea!) are:
- Collect the glowing balls - you have to hover over them so they rise up for collection
- Once you've done that - kill the boss gun
- Don't get shot ;)
I believe there are 3 levels.
I don't remember much about this build, it certainly has bugs and seems to be a bit slow at times, so could either be running with my C engine, or my to-the-metal MIPS asm engine - it seems to struggle when there's lots going on, so it's possibly the former. One thing I do know is that later in the project the level loading was super quick, and it isn't quick here, so it could be quite early - I think it may have been a demo for E3. Really don't remember though!