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@gafferongames gafferongames released this 16 Aug 16:26

Changes in this release:

  1. Per-client timeouts can now be specified in the connect token
  2. Negative timeout values disable timeout (useful for debugging)
  3. Negative expire seconds disables token expiry (useful for debugging)
  4. Added netcode_client_get_port and netcode_server_get_port to get the bound socket ports when the bind address has port 0.
  5. Golang and Rust implementations have been moved out to their own repositories so they can have different release cycles.
  6. To implement per-client timeouts the code has been updated to NETCODE 1.01 spec.