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Rbtree xarray #3
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Subject: Migrating from `RBTree` to `XArray` in Binder | ||
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# Background | ||
Hello, | ||
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I'm working on a project to rewrite Android's | ||
[binder driver](https://github.com/torvalds/linux/tree/master/drivers/android) in rust. | ||
Recently we addressed some TODOs around worst-case performance by | ||
[using red-black trees instead of a linked list](https://android-review.googlesource.com/c/kernel/common/+/2567935). | ||
We've since learned that the upstream `RBTree` data structure is deprecated. Our understanding is that `RBTree` should | ||
never be used for any new code, and we should use the `XArray` data structure instead. | ||
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`XArray` should be fine for all of our use cases in binder except one - the "range allocator". | ||
We're not sure what to do for this particular case, and are looking for guidance. [The C driver uses | ||
RBTree](https://github.com/torvalds/linux/blob/3f01e9fed8454dcd89727016c3e5b2fbb8f8e50c/drivers/android/binder_alloc.h#L83-L85), | ||
which led us down that path in the first place. | ||
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## TLDR | ||
**How should we use `XArray` (or some other data structure that is not deprecated) to address the following scenario?** | ||
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# Range Allocator | ||
Range allocator stores collection of "Descriptors": | ||
``` | ||
struct Descriptor<T> { | ||
size: usize, | ||
offset: usize, | ||
data: Option<T>, | ||
state: DescriptorState // Free, Reserved, or Allocated | ||
} | ||
``` | ||
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## Lookups | ||
We need to look descriptors up one of two ways: | ||
1. Find a descriptor with a particular `offset`. Each offset in the collection is unique. | ||
2. Find the *smallest* descriptor with a state of `Free` and a `size` greater than or equal to a given `size`. Multiple descriptors can have the same size. | ||
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## Merging | ||
The other nuance is that neighboring descriptors (based on their `offset`) should never *both* be in a state of `Free`. | ||
When a descriptor transitions to this state, we check it's neighbors, and merge them together accordingly, e.g.: | ||
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`(Reserved, Free, Reserved) -> (Reserved, Free, Free) -> (Reserved, Free)` (2nd and 3rd entries merged) | ||
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`(Free, Reserved, Free) -> (Free, Free, Free) -> (Free)` (all 3 entries merged into 1) | ||
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# Design | ||
## Naive Approach | ||
Prior to the above change, descriptors were stored in a LinkedList, which was obviously not great. It meant O(n) | ||
lookups everywhere. | ||
``` | ||
struct RangeAllocator<T> { | ||
list: LinkedList<Box<Descriptor<T>>> | ||
} | ||
``` | ||
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## Using RBTree | ||
We improved this with a combination of two RBTree fields: | ||
``` | ||
struct RangeAllocator<T> { | ||
// all descriptors by offset | ||
tree: RBTree<usize, Descriptor<T>> | ||
// free descriptors by (size, offset) | ||
free_tree: RBTree((usize, usize), ()) | ||
} | ||
``` | ||
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RBTree allows storing user defined structs as keys, provided they are ordered. A tuple of integers naturally satisfies this constraint. | ||
By storing `(size, offset)`, we're able to provide `O(log(n))` lookup of a "best sized" free descriptor. Since `XArray` only supports | ||
integer keys, we see the following options: | ||
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# Migration Options | ||
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## Option 1: Use XArray<Box<LinkedList<usize>>> | ||
``` | ||
struct RangeAllocator<T> { | ||
descriptors: XArray<Box<Descriptor<T>>>, | ||
free_indices: XArray<Box<LinkedList<usize>>> | ||
} | ||
``` | ||
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TODO: Get help explaining why this is bad. I guess We'd have 3 layers of pointers to an integer which I guess is inefficient? I | ||
I'm also not sure how awkward traversing/modifying a list behind those 3 pointers will be. | ||
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## Option 2: Add `prev_same_size` and `next_same_size` to `Descriptor<T>` | ||
``` | ||
struct Descriptor<T> { | ||
// other fields | ||
prev_same_size_index: Option<usize> | ||
next_same_size_index: Option<usize> | ||
} | ||
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struct RangeAllocator<T> { | ||
descriptors: XArray<Box<Descriptor<T>>>, | ||
free_indices: XArray<Box<usize>> | ||
} | ||
``` | ||
In this option, we store a single free index in the XArray, and are able to check other descriptors of the same size | ||
via these two fields on the `Descriptor` itself. The obvious downside here is introducing lots of complexity to keep | ||
track of all descriptors of a given size, updating these links accordingly. | ||
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## Option 3: Use another data structure? | ||
Is there some other data structure/aproach that we haven't thought of. We're very open to suggestions :-) | ||
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Thanks in advance, | ||
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Matt | ||
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How hard would it be to implement a micro-benchmark module in C (or Rust)? People usually could understand the problem better if they can reproduce it on their own.
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We actually did some (very naive) benchmarking comparing
LinkedList
toRBTree
just using kernel log timestamps. I'm not able to share this doc globally but just gave you access: https://docs.google.com/document/d/1SRJJj8MzzyjLGfBmqaybe5AOrM_GdPZdPWBYlu3YTcI/edit?resourcekey=0-AhO9TyT3L5vM5sLIOrKMQQ#bookmark=id.hrgqt03we1j2I assume you mean creating a minimal benchmark as its own module/kunit test/something like that? That sounds feasible, I'm not sure how much bandwidth I have at the moment to do it though 😢
Another option is to implement this using our proposed
XArray
abstraction and do the same benchmarking we already did. Maybe theXArray<Box<LinkedList<usize>>>>
won't be that bad (@Darksonn is skeptical that this will work).p.s. - I could also copy that doc to a non-google.com gmail account for public viewing if its helpful, but thought it's a bit long winded for this purpose.