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Unsigned values should get %u in logging
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jp-bennett authored and fifieldt committed Nov 29, 2024
1 parent 3c57a9c commit a74b558
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/mesh/NodeDB.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1349,7 +1349,7 @@ meshtastic_NodeInfoLite *NodeDB::getOrCreateMeshNode(NodeNum n)

if (!lite) {
if (isFull()) {
LOG_INFO("Node database full with %i nodes and %i bytes free. Erasing oldest entry", numMeshNodes,
LOG_INFO("Node database full with %i nodes and %u bytes free. Erasing oldest entry", numMeshNodes,
memGet.getFreeHeap());
// look for oldest node and erase it
uint32_t oldest = UINT32_MAX;
Expand Down Expand Up @@ -1385,7 +1385,7 @@ meshtastic_NodeInfoLite *NodeDB::getOrCreateMeshNode(NodeNum n)
// everything is missing except the nodenum
memset(lite, 0, sizeof(*lite));
lite->num = n;
LOG_INFO("Adding node to database with %i nodes and %i bytes free!", numMeshNodes, memGet.getFreeHeap());
LOG_INFO("Adding node to database with %i nodes and %u bytes free!", numMeshNodes, memGet.getFreeHeap());
}

return lite;
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