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Bump minimum NodeInfo send to 5 minutes #3423
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🤖 Pull request artifactsempty string
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considering the flood expire time of 10 minutes, 3 min is very reasonable. maybe could even bump it up to 5. |
Why not the whole 10? |
I don't think we should set it too high, it's a bit annoying for first-time users if you have to wait a while before a node shows up in your node list if you start up one after the first sent out its initial NodeInfo. |
Survey time? 😄 |
I'm fine with either 3 or 5 minutes. no real preference. firmware/src/mesh/MeshService.cpp Lines 92 to 93 in 13cc1b0
something else we should consider is always sending NodeInfo to |
Yeah I fixed this the other day because it was making it seem like some nodes were on the wrong channel |
I'm also fine with either 3 or 5 min. In the specific case Andre linked I think it makes sense to send the NodeInfo as DM, because we request a response from the unknown node, we don't want everyone to respond. |
for sure, we would send to |
Yeah, makes sense to only set |
Could we make NodeInfo DMs (or maybe they already are and I missed it) read promiscuously as long as we can decode? That way, if I send a DM to interrogate NodeInfo only for a specific destination node that I don't know yet, any observers still would also get the benefit of observing that (but not rebroadcasting). |
Yeah I was already able to decode them, I just was not expecting a dm |
I like that. we could finally use Lines 282 to 289 in e27f029
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What do we think about this change to combat some of the excessive chattiness of NodeInfo on larger meshes?