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This PR fixes various bugs in the bodyPose model.
score
toconfidence
.flipped
andflipHorizontal
not working issue by implementing mirroring on ml5's end.MoveNet
model.MoveNet
model's keypoints are scaled on the video's intrinsic size ("videoWidth" and "videoHeight") instead of display size ("width" and "height"). This contradicts the behavior ofhandPose
,faceMesh
, and theBlazePose
model. This fix rescales the keypoints to the video display size.