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vo_gpu_next: add chroma location to shader parameters #15239

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merged 2 commits into from
Nov 2, 2024

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kasper93
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@kasper93 kasper93 commented Nov 1, 2024

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@kasper93 kasper93 force-pushed the chroma_loc branch 2 times, most recently from 24dd9fd to a32552a Compare November 1, 2024 19:15
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@Artoriuz
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Artoriuz commented Nov 1, 2024

I can confirm it works, tested with both left and centre chroma 👍

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kasper93 commented Nov 2, 2024

@natural-harmonia-gropius: Are you interested in something like that? Would current mapping work for you? Any suggestions?

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@natural-harmonia-gropius: Are you interested in something like that? Would current mapping work for you? Any suggestions?

Yeah, this makes things much easier. I did some quick test, and it works well. 😀

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kasper93 commented Nov 2, 2024

Seems to work fine and do the job. Fill feature request if needed more properties or anything.

@kasper93 kasper93 merged commit 42ff6f9 into mpv-player:master Nov 2, 2024
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Artoriuz added a commit to Artoriuz/glsl-joint-bilateral that referenced this pull request Nov 2, 2024
Artoriuz added a commit to Artoriuz/glsl-chroma-from-luma-prediction that referenced this pull request Nov 2, 2024
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4 participants