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This is a set of programs used for making games with raylib. It features an entity, component, scene system and has the ability to manage textures, shaders, SFX and particle systems with hot reloading and also includes an automatic GUI build system that can build for windows and compile to wasm. It also allows you to host your game locally and gives you an url that tunnels your local server with the game (Requires ngrok, https://ngrok.com/)

Documentation: https://nemeneframeworkdocs.netlify.app/index.html

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A framework for games written in C++ with raylib

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