v0.0.6 Offset Position Correction
The correct way to apply position offsets is to apply the correction to the source bone in it's original bone space, then place the global position of the target bone in this location. This version changes to this method, unfortunately this means old bone map files will need new position corrections, but to make it easier to update them, there is now a new calc ALL corrections button that recalcs all corrections, so you can map the bones and calc all at the end.