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Dgram buffers #13623
Dgram buffers #13623
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LGTM % Some nits
doc/api/dgram.md
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@@ -396,6 +396,26 @@ decremented to 0 by a router, it will not be forwarded. | |||
The argument passed to to `socket.setMulticastTTL()` is a number of hops | |||
between 0 and 255. The default on most systems is `1` but can vary. | |||
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### socket.setRecvBufferSize(size) | |||
<!-- YAML | |||
added: vx.x.x |
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put REPLACEME
we have a macro that fills it it
doc/api/dgram.md
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### socket.setSendBufferSize(size) | ||
<!-- YAML | ||
added: vx.x.x |
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ditto
CI sais 🔴 339 parallel/test-dgram-set-socket-buffer-size
duration_ms 0.64
severity fail
stack
assert.js:569
throw actual;
^
Error: setRecvBufferSize EBADF
at exports._errnoException (util.js:1014:11)
at Socket.setRecvBufferSize (dgram.js:647:11)
at assert.throws (/data/iojs/build/workspace/node-test-commit-linuxone/nodes/rhel72-s390x/test/parallel/test-dgram-set-socket-buffer-size.js:12:12)
at _tryBlock (assert.js:526:5)
at _throws (assert.js:547:12)
at Function.throws (assert.js:577:3)
at Object.<anonymous> (/data/iojs/build/workspace/node-test-commit-linuxone/nodes/rhel72-s390x/test/parallel/test-dgram-set-socket-buffer-size.js:11:10)
at Module._compile (module.js:569:30)
at Object.Module._extensions..js (module.js:580:10)
at Module.load (module.js:503:32) |
...or even: (Right? It will always start with |
args.Holder(), | ||
args.GetReturnValue().Set(UV_EBADF)); | ||
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CHECK(args[0]->IsUint32()); |
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We probably don't want to crash when the user does socket.setRecvBufferSize(Infinity)
. Throwing a TypeError should be a better choice.
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@TimothyGu you mean on the JS side, right?
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Yes.
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Noted, do you recommend:
if (!args[0]->IsUint32()) {
return env->ThrowTypeError("size must be an uint32");
}
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Recommend doing the type check in JS. Just something simple like:
const errors = require('internal/errors');
// then within the the functions
if (typeof size !== 'number')
throw new errors.TypeError('ERR_INVALID_ARG_TYPE', 'size', 'number');
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Thanks for your input. Do you think I need to do any safety checking in udp_wrap.cc SetRecvBufferSize() or we assume only dgram.js will interact with udp_wrap ?
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Yes, once the type checking is added to the js side, I would keep the CHECK in place on the native side. That should only be hit if we do something wrong in core or if the user is doing something they really shouldn't.
src/udp_wrap.cc
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CHECK(args[0]->IsUint32()); | ||
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int inputSize = args[0]->Uint32Value(); |
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Uint32Value
without v8::Context specified is deprecated. Use args[0]->Uint32Value(info.GetIsolate()->GetCurrentContext())
.
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I think we generally prefer camelCase for JavaScript and snake case for C++.
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Yes, will see to this.
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Use
args[0]->Uint32Value(info.GetIsolate()->GetCurrentContext())
.
That’s not necessary if you already checked args[0]->IsUint32()
,args[0].As<Uint32>()->Value()
should do instead.
lib/dgram.js
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var err = this._handle.setRecvBufferSize(size); | ||
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if (err) { | ||
throw errnoException(err, 'setRecvBufferSize'); |
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Would prefer using internal/errors
here since this introduces new errors. The errno can be added.
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@DamienOReilly add the new error code at https://github.com/nodejs/node/blob/master/lib/internal/errors.js#L164 (you can put placeholders in the message like in https://github.com/nodejs/node/blob/master/lib/internal/errors.js#L121
lib/dgram.js
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Socket.prototype.setSendBufferSize = function(size) { | ||
var err = this._handle.setSendBufferSize(size); |
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Because _handle.setSendBufferSize()
includes a CHECK
that will abort if size
is not UInt32
, these should do a proper type check in the js side. Otherwise users will not be happy.
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I think we'd prefer a check in JS that will throw an internal/errors.TypeError
this is a good check Number.isFinite(num) && num <= Number.MAX_SAFE_INTEGER && num >= 0;
Ref: https://github.com/nodejs/node/blob/master/lib/internal/process.js#L31
Ref: https://github.com/nodejs/node/blob/master/lib/internal/process.js#L62
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this is a good check
Number.isFinite(num) && num <= Number.MAX_SAFE_INTEGER && num >= 0;
It’s not an uint32 check, though. I think num >>> 0 === num
would work.
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Wow, completely forgot about the existence of >>>
So much fun working with talented people 🕺
@@ -396,6 +396,26 @@ decremented to 0 by a router, it will not be forwarded. | |||
The argument passed to to `socket.setMulticastTTL()` is a number of hops | |||
between 0 and 255. The default on most systems is `1` but can vary. | |||
|
|||
### socket.setRecvBufferSize(size) | |||
<!-- YAML |
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Would it make sense to also include these as options when the Socket
is created?
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Yes this is a good idea.
src/udp_wrap.cc
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CHECK(args[0]->IsUint32()); | ||
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int inputSize = args[0]->Uint32Value(); |
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I think we generally prefer camelCase for JavaScript and snake case for C++.
lib/dgram.js
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Socket.prototype.setRecvBufferSize = function(size) { | ||
var err = this._handle.setRecvBufferSize(size); | ||
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if (err) { |
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Style nit: Core prefers no curly braces on single line if
s.
doc/api/dgram.md
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@@ -454,10 +474,14 @@ s.bind(1234, () => { | |||
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### dgram.createSocket(options[, callback]) | |||
<!-- YAML | |||
added: v0.11.13 | |||
added: REPLACEME |
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You shouldn't change the version this was added. Each function does support it's own changelog though. See the child_process.spawn()
docs for example.
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Perfect, thanks.
lib/dgram.js
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return Number.isFinite(size) && | ||
size <= Number.MAX_SAFE_INTEGER && | ||
size >= 0 && | ||
size >>> 0 === size; |
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This function seems like a bit of overkill for detecting an unsigned int.
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I think the last condition implies all the others, so it is sufficient.
lib/dgram.js
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@@ -121,6 +122,12 @@ function Socket(type, listener) { | |||
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// If true - UV_UDP_REUSEADDR flag will be set | |||
this._reuseAddr = options && options.reuseAddr; | |||
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if (options && options.recvBufferSize) |
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If we're adding more options, it might be better to just make sure options
is an object. Adding these underscored properties also means we have to maintain them indefinitely.
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Technically, we could use the libuv calls to with value === 0
to get the current value.
Also, it looks like these underscored properties aren't used in setRecvBufferSize()
and setSendBufferSize()
.
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@DamienOReilly tl;dr, if you don't need them later, no need to store them.
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They are used in startListening()
which is called after the socket has been bound. They will in turn determine if setRecvBufferSize()
and setSendBufferSize()
are called if the specific options have been set against the Socket
created with dgram.createSocket()
. Otherwise setRecvBufferSize()
and setSendBufferSize()
can be called on the Socket
object.
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If we have to store these, I'd say use symbols. It's kind of ugly though because if the values are updated later, these values aren't kept in sync. And, libuv provides APIs to get those values.
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@cjihrig I guess extending this PR to add functionality to the interface in JS layer to use getsockopt
down in libuv might be a good idea (e.g. getRecvBufferSize()
). Therefore the symbol values holding initial options can be ignored after they are set against the socket when the listening
event triggers.
lib/dgram.js
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@@ -140,6 +147,12 @@ function startListening(socket) { | |||
socket._receiving = true; | |||
socket._bindState = BIND_STATE_BOUND; | |||
socket.fd = -42; // compatibility hack | |||
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if (socket._recvBufferSize) |
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Any reason these if
s can't be combined with the other ones?
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The buffer sizes can only be set after the socket has been created.
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Ah, right, sorry. I was reading the diff as if the changes were in the same function. Might be a good case for #5496 though.
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No problem. Might look at that next!
type: Error, | ||
message: /^Coud not set buffer size: E[A-Z]+$/ | ||
})); | ||
|
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Can you remove these extra blank lines.
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Getting close 👍
lib/dgram.js
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@@ -121,6 +122,12 @@ function Socket(type, listener) { | |||
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// If true - UV_UDP_REUSEADDR flag will be set | |||
this._reuseAddr = options && options.reuseAddr; | |||
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if (options && options.recvBufferSize) |
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@DamienOReilly tl;dr, if you don't need them later, no need to store them.
lib/dgram.js
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var err = this._handle.setSendBufferSize(size); | ||
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if (err) | ||
throw new errors.TypeError('ERR_SOCKET_SET_BUFFER_SIZE', |
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INHO this should be a regular error.Error
(same signature)
lib/dgram.js
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@@ -326,6 +350,11 @@ function enqueue(self, toEnqueue) { | |||
} | |||
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function isValidSize(size) { |
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We can just inline this in the only place it's used.
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Sure thing. It makes sense.
added: REPLACEME | ||
--> | ||
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* Returns {number} the `SO_RCVBUF` socket receive buffer size in bytes. |
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Just a thought, but we might not need to mention SO_RCVBUF
and SO_SNDBUF
at all. They aren't really needed to work with the API.
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They are not needed, but I though it was no harm having them mentioned in the docs. I'd like to get a few people's opinion on this.
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I see that googling SO_RCVBUF
gives very good results (linux man and MSDN) so I'm +0.5
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You can always add something like (see socket(7))
if you like, the doctool will expand that into a link.
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Just for the record, I'm not opposed to including them. I just thought we might be able to get by without them. I'm open to whatever everyone thinks is best here.
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Oh I know, the only reason I included them was that I was familiar with setting the buffer sizes with the JDK, and the javadocs mentioned these property names. When I started working on a small app to get more familiar with javascript, I was goggle'in around "node.js SO_RCVBUF" to see if anyone had already added or was in the process of adding buffer size setting support in node.js.
src/udp_wrap.cc
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CHECK(args[1]->IsUint32()); | ||
int size = (int)args[0].As<Uint32>()->Value(); | ||
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int err = 0; |
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You don't really need to initialize this to zero. It will always be set by one branch of the following if
statement.
src/udp_wrap.cc
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int err = 0; | ||
if (args[1].As<Uint32>()->Value() == 0) | ||
err = uv_recv_buffer_size(reinterpret_cast<uv_handle_t*>(&wrap->handle_), | ||
&size); |
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Can you line up &size
with reinterpret_cast
.
src/udp_wrap.cc
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err = uv_recv_buffer_size(reinterpret_cast<uv_handle_t*>(&wrap->handle_), | ||
&size); | ||
else | ||
err = uv_send_buffer_size(reinterpret_cast<uv_handle_t*>(&wrap->handle_), |
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Same comment here about alignment.
src/udp_wrap.cc
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if (err != 0) { | ||
std::string syscall; | ||
if (args[1].As<Uint32>()->Value() == 0) | ||
syscall = "uv_recv_buffer_size"; |
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Maybe drop syscall
and just duplicate the env->ThrowUVException()
call.
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Hehe yes, I originally had it this way but the duplication itched at me!
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// Ensure buffer sizes can be set | ||
{ | ||
const socket = dgram.createSocket({ type: 'udp4', |
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I'm a little surprised the linter doesn't complain about this. Can you move type
to the next line with two spaces indentation.
// Should throw error if the socket is never bound. | ||
const socket = dgram.createSocket('udp4'); | ||
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assert.throws(() => { |
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The duplication here could probably be reduced.
socket.setRecvBufferSize(-1); | ||
}, common.expectsError({ | ||
code: 'ERR_SOCKET_BAD_BUFFER_SIZE', | ||
type: Error, |
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Shouldn't this be a TypeError
?
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Yes it should, I am throwing TypeError in dgram.js, however the test is passing. Regardless I will update the test.
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common.expectsError()
is subtly broken. It relies on instanceof
to check the error type. So a TypeError
is an instance of Error
, which is why this passed. The simplest fix might be to check error.constructor
inside of common.expectsError()
. But that will require updating a bunch of tests because we're now using custom errors all over the place.
cc: @nodejs/testing
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common.expectsError() is subtly broken
Ref: #13682
const socket = dgram.createSocket('udp4'); | ||
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socket.bind(common.mustCall(() => { | ||
assert.throws(() => { |
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Same comment about duplication here.
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I like 💯
added: REPLACEME | ||
--> | ||
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* Returns {number} the `SO_RCVBUF` socket receive buffer size in bytes. |
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I see that googling SO_RCVBUF
gives very good results (linux man and MSDN) so I'm +0.5
Hi all, are there any outstanding comments you need addressed in this PR? |
@cjihrig You currently have the blocking red X on this one... |
Two things:
|
Will break YAML parsing! Original Node error: ``` Jonathans-MBP:node jon$ node tools/doc/generate.js --format=json doc/api/dgram.md Input file = doc/api/dgram.md { Error at generateError (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:165:10) at throwError (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:171:9) at readBlockSequence (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:935:7) at composeNode (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1331:12) at readBlockMapping (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1062:11) at composeNode (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1332:12) at readDocument (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1492:3) at loadDocuments (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1548:5) at load (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1569:19) at Object.safeLoad (/Users/jon/code/nodejs/node/tools/eslint/node_modules/js-yaml/lib/js-yaml/loader.js:1591:10) name: 'YAMLException', reason: 'bad indentation of a sequence entry', mark: Mark { name: null, buffer: '\nadded: v0.11.13\nchanges:\n - version: REPLACEME\n pr-url: https://github.com/nodejs/node/pull/14560\n description: The `lookup` option is supported.\n - version: REPLACEME\n pr-url: https://github.com/nodejs/node/pull/13623\n description: `recvBufferSize` and `sendBufferSize` options are supported now.\n\u0000', position: 248, line: 8, column: 17 }, message: 'bad indentation of a sequence entry at line 9, column 18:\n description: `recvBufferSize` and `sendBuffer ... \n ^' } ``` Then I extracted out the problematic YAML, and tried running through Ruby as a separate `.yml` file: ``` Psych::SyntaxError: (<unknown>): found character that cannot start any token while scanning for the next token at line 8 column 18 from /Users/jon/.rbenv/versions/2.4.0/lib/ruby/2.4.0/psych.rb:377:in `parse' from /Users/jon/.rbenv/versions/2.4.0/lib/ruby/2.4.0/psych.rb:377:in `parse_stream' from /Users/jon/.rbenv/versions/2.4.0/lib/ruby/2.4.0/psych.rb:325:in `parse' from /Users/jon/.rbenv/versions/2.4.0/lib/ruby/2.4.0/psych.rb:252:in `load' from (irb):7 from /Users/jon/.rbenv/versions/2.4.0/bin/irb:11:in `<main>' ```
this would need to be backported for v8.x |
This is not landing cleanly in v8.x because #14560 has not yet been backported. |
#15402 needs to be backported along with this. |
* setRecvBufferSize(int) and setSendBufferSize(int) * added docs for send/receive buffer sizes * Added options support to set buffer sizes in dgram.createSocket(). PR-URL: nodejs/node#13623 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Anna Henningsen <[email protected]>
This commit refactors the get/set send/receive buffer size methods in the following ways: - Use booleans instead of strings and numbers to differentiate between the send and receive buffers. - Reduce the amount of branching and complexity in the C++ code. Refs: nodejs#13623 PR-URL: nodejs#15483 Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Luigi Pinca <[email protected]>
This commit refactors the get/set send/receive buffer size methods in the following ways: - Use booleans instead of strings and numbers to differentiate between the send and receive buffers. - Reduce the amount of branching and complexity in the C++ code. Refs: nodejs/node#13623 PR-URL: nodejs/node#15483 Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Luigi Pinca <[email protected]>
* setRecvBufferSize(int) and setSendBufferSize(int) * added docs for send/receive buffer sizes * Added options support to set buffer sizes in dgram.createSocket(). PR-URL: #13623 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Anna Henningsen <[email protected]>
This commit refactors the get/set send/receive buffer size methods in the following ways: - Use booleans instead of strings and numbers to differentiate between the send and receive buffers. - Reduce the amount of branching and complexity in the C++ code. Refs: #13623 PR-URL: #15483 Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Luigi Pinca <[email protected]>
* setRecvBufferSize(int) and setSendBufferSize(int) * added docs for send/receive buffer sizes * Added options support to set buffer sizes in dgram.createSocket(). PR-URL: #13623 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Anna Henningsen <[email protected]>
This commit refactors the get/set send/receive buffer size methods in the following ways: - Use booleans instead of strings and numbers to differentiate between the send and receive buffers. - Reduce the amount of branching and complexity in the C++ code. Refs: #13623 PR-URL: #15483 Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Luigi Pinca <[email protected]>
* setRecvBufferSize(int) and setSendBufferSize(int) * added docs for send/receive buffer sizes * Added options support to set buffer sizes in dgram.createSocket(). PR-URL: #13623 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Anna Henningsen <[email protected]>
This commit refactors the get/set send/receive buffer size methods in the following ways: - Use booleans instead of strings and numbers to differentiate between the send and receive buffers. - Reduce the amount of branching and complexity in the C++ code. Refs: #13623 PR-URL: #15483 Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Luigi Pinca <[email protected]>
* setRecvBufferSize(int) and setSendBufferSize(int) * added docs for send/receive buffer sizes * Added options support to set buffer sizes in dgram.createSocket(). PR-URL: #13623 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Anna Henningsen <[email protected]>
This commit refactors the get/set send/receive buffer size methods in the following ways: - Use booleans instead of strings and numbers to differentiate between the send and receive buffers. - Reduce the amount of branching and complexity in the C++ code. Refs: #13623 PR-URL: #15483 Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Luigi Pinca <[email protected]>
* setRecvBufferSize(int) and setSendBufferSize(int) * added docs for send/receive buffer sizes * Added options support to set buffer sizes in dgram.createSocket(). PR-URL: #13623 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Anna Henningsen <[email protected]>
This commit refactors the get/set send/receive buffer size methods in the following ways: - Use booleans instead of strings and numbers to differentiate between the send and receive buffers. - Reduce the amount of branching and complexity in the C++ code. Refs: #13623 PR-URL: #15483 Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Luigi Pinca <[email protected]>
Notable Changes: * deps: * update npm to 5.4.2 #15600 * upgrade libuv to 1.15.0 #15745 * update V8 to 6.1.534.42 #15393 * dgram: * support for setting dgram socket buffer size #13623 * fs: * add support O_DSYNC file open constant #15451 * util: * deprecate obj.inspect for custom inspection #15631 * tools, build: * there is a fancy new macOS installer #15179 * Added new collaborator * bmeurer - Benedikt Meurer - https://github.com/bmeurer * kfarnung - Kyle Farnung - https://github.com/kfarnung PR-URL: #15762
Notable Changes: * deps: * update npm to 5.4.2 #15600 * upgrade libuv to 1.15.0 #15745 * update V8 to 6.1.534.42 #15393 * dgram: * support for setting dgram socket buffer size #13623 * fs: * add support O_DSYNC file open constant #15451 * util: * deprecate obj.inspect for custom inspection #15631 * tools, build: * there is a fancy new macOS installer #15179 * Added new collaborator * bmeurer - Benedikt Meurer - https://github.com/bmeurer * kfarnung - Kyle Farnung - https://github.com/kfarnung PR-URL: #15762
Notable Changes: * deps: * update npm to 5.4.2 nodejs/node#15600 * upgrade libuv to 1.15.0 nodejs/node#15745 * update V8 to 6.1.534.42 nodejs/node#15393 * dgram: * support for setting dgram socket buffer size nodejs/node#13623 * fs: * add support O_DSYNC file open constant nodejs/node#15451 * util: * deprecate obj.inspect for custom inspection nodejs/node#15631 * tools, build: * there is a fancy new macOS installer nodejs/node#15179 * Added new collaborator * bmeurer - Benedikt Meurer - https://github.com/bmeurer * kfarnung - Kyle Farnung - https://github.com/kfarnung PR-URL: nodejs/node#15762
Release team were -1 on landing on v6.x, if you disagree let us know. |
Add support to allow the dgram lib to set the SO_SNDBUF & SO_RCVBUF socket buffer sizes.
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passesAffected core subsystem(s)
doc, dgram