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src: do not track BaseObjects directly in Realm #46470
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They are referenced through the CleanupQueue which is already tracked. Tracking them again in Realms results in duplicates in the heap snapshot.
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They are referenced through the CleanupQueue which is already tracked. Tracking them again in Realms results in duplicates in the heap snapshot. PR-URL: #46470 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Minwoo Jung <[email protected]>
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They are referenced through the CleanupQueue which is already tracked. Tracking them again in Realms results in duplicates in the heap snapshot. PR-URL: #46470 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Minwoo Jung <[email protected]>
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They are referenced through the CleanupQueue which is already tracked. Tracking them again in Realms results in duplicates in the heap snapshot. PR-URL: #46470 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Minwoo Jung <[email protected]>
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They are referenced through the CleanupQueue which is already tracked. Tracking them again in Realms results in duplicates in the heap snapshot.
Example of duplicates (the Realm doesn't actually reference the BindingData directly, and also Realm isn't an array/vector/list where indices make sense, the only valid reference is the one through CleanupQueue, where indices would somewhat make sense):
After this patch: