This library offers a simple contract to use the biometry across Android, iOS and Windows (UWP & WinUI).
-
Install
BiometryService
nuget package. -
Get an
IBiometryService
instance.IBiometryService
is implemented byBiometryService
. The constructor ofBiometryService
is different on each platform.On Windows there are no parameters.
_biometryService = new BiometryService();
On Android, you need to provide a
fragmentActivity
and apromptInfoBuilder
.var promptBuilder = () => new BiometricPrompt.PromptInfo.Builder() .SetTitle("TODO: Title") .SetSubtitle("TODO: Subtitle") .SetNegativeButtonText("Cancel") .SetAllowedAuthenticators(AndroidX.Biometric.BiometricManager.Authenticators.BiometricStrong) .Build(); var biometryService = new BiometryService( fragmentActivity: MainActivity.Instance, promptInfoBuilder: promptBuilder, loggerFactory: null );
On iOS, you first need to set
NSFaceIDUsageDescription
(key/value) in theInfo.plist
file.<!-- info.plist --> <key>NSFaceIDUsageDescription</key> <string>TODO: Biometry would like to use Face Id</string>
Then, instantiate of the service for iOS.
_biometryService = new BiometryService( useOperationPrompt: "TODO: Subtitle", laContext: null, localAuthenticationPolicy: LAPolicy.DeviceOwnerAuthenticationWithBiometrics, loggerFactory: null );
-
Use
ScanBiometry
to prompt the native experience. This will use automaticaly use the native biometric service of that device (FaceID, TouchID, Android Fingerprint, ect.).try { await _biometryService.ScanBiometry(CancellationToken.None); // TODO: Handle the case when biometry is recognized. } catch (BiometryException biometryException) { // TODO: Handle the case when biometry is not recognized. Console.WriteLine($"{biometryException.Reason} : {biometryException.Message}"); }
-
Face authentication is only available when using
.SetAllowedAuthenticators(AndroidX.Biometric.BiometricManager.Authenticators.BiometricWeak)
in theBiometricPrompt.PromptInfo.Builder
instantiation that is required for the service. Please note that if you are using.SetAllowedAuthenticators(AndroidX.Biometric.BiometricManager.Authenticators.BiometricStrong)
in theBiometricPrompt.PromptInfo.Builder
Facial authentification is exclusively accessible on phones equipped with Class 3 Biometric capabilities. (Pixel 4 and 8 for now). -
Please note that
Encrypt
andDecrypt
methods are only available when using.SetAllowedAuthenticators(AndroidX.Biometric.BiometricManager.Authenticators.BiometricStrong)
in theBiometricPrompt.PromptInfo.Builder
instantiation that is required for the service. -
Please also note that the prompt builder
SetTitle
andSetSubtitle
are used for bothFingerprint
andFace
biometry. We suggest that you use something generic enough for both cases.
- The
laContext
parameter (local authentication context) can be set by creating a new LAContext.var laContext = new LAContext { LocalizedReason = "This app wants to use biometry for ...", LocalizedFallbackTitle = "Fallback Title", LocalizedCancelTitle = "Cancel Title" };
- Please note that the subtitle passed via
useOperationPrompt
is only displayed on devices using TouchID.
The IBiometryService
has severals methods.
As of now, this is the list of features available per platform.
Methods | iOS | Android | WinUI | UWP |
---|---|---|---|---|
GetCapability |
✔ | ✔ | ✔ | ✔ |
ScanBiometry |
✔ | ✔ | ✔ | ✔ |
Encrypt |
✔ | ✔ | ✔ | ✔ |
Decrypt |
✔ | ✔ | ❌ | ❌ |
Remove |
✔ | ✔ | ✔ | ✔ |
It's also possible to use a fake implementation of IBiometryService
named FakeBiometryService
for testing purposes only.
This fake implementation doesn't actually encrypt anything, the key and value pairs are stored in memory.
The fake implementation behavior can be customized by using constructor parameters.
var fakeBiometryService = new FakeBiometryService
{
biometryType: BiometryType.None,
isBiometryEnabled: false,
isPasscodeSet: false
};
Please note that in case of error, a BiometryException
is thrown.
Biometry Exception Types:
Failed
: Any other failures while trying to use the device biometrics.Unavailable
: The device biometrics is not available.NotEnrolled
: The device has not been enrolled to use biometrics.PasscodeNeeded
: The passcode needs to be set on the device.Locked
:- The device has been locked from using his biometrics.
- Due mostly to too many attempts.
- User have to try again later or unlock his device again.
KeyInvalidated
:- Biometric information has changed (E.g. Touch ID or Face ID has changed).
- User have to set up biometric authentication again.
If it's a cancellation error, OperationCanceledException
is thrown.
This method gets the device's current biometric capabilities.
It returns a struct BiometryCapabilities
with the detailed device configuration.
This method attemps to scan the user's biometry.
await biometryService.ScanBiometry(CancellationToken.None);
This method encrypts a value and stores it into the platform secure storage with the given key name.
await biometryService.Encrypt(CancellationToken.None, "Key", "Value");
On Android, a new CryptoObject
from AndroidX.Biometric
is created with a key as a parameter. Then the data is encrypted and presented to the BiometricPrompt
manager.
The final step encodes the data in base64 and stores it in the shared preferences.
On iOS, the SecKeyChain
is used to store a string linked to a key. The OS is in charge of securing the data with biometric authentication during the process.
This method decrypts and gets the data associated to the given key.
await biometryService.Decrypt(CancellationToken.None, "Key");
On Android, the method retrieves the shared preference encrypted data, then decrypts it with the secret as a parameter by presenting it to the BiometricPrompt
manager.
On iOS, the method retrieves the encrypted data from the SecKeyChain
with the secret as a parameter. iOS is in charge of decrypting the data with biometric authentication during the process.
This method removes the ecrypted value from the platform secure storage.
biometryService.Remove("Key");
On Android, the method removes the encrypted data from the shared preferences.
On iOS, the method removes the encrypted data from the SecKeyChain
.
Please consult the BREAKING CHANGES for more information about breaking changes history.
This project is licensed under the Apache 2.0 license - see the LICENSE file for details.
Please read CONTRIBUTING.md for details on the process for contributing to this project.
Be mindful of our Code of Conduct.