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Backends: SDL: Amend 08350e5, multi-viewports mouse tracking works un…
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…der Linux. (#4960) + Reword tests to help static analysis.
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ocornut committed Feb 3, 2022
1 parent 37958ca commit 5017602
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Showing 2 changed files with 4 additions and 5 deletions.
2 changes: 1 addition & 1 deletion backends/imgui_impl_sdl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -370,7 +370,7 @@ static bool ImGui_ImplSDL2_Init(SDL_Window* window, void* sdl_gl_context)
io.BackendFlags |= ImGuiBackendFlags_PlatformHasViewports; // We can create multi-viewports on the Platform side (optional)

// SDL on Linux/OSX doesn't report events for unfocused windows (see https://github.com/ocornut/imgui/issues/4960)
#ifdef _WIN32
#ifndef __APPLE__
if (mouse_can_use_global_state)
io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport;// We can call io.AddMouseViewportEvent() with correct data (optional)
#endif
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7 changes: 3 additions & 4 deletions imgui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6383,11 +6383,10 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
BeginDocked(window, p_open);
flags = window->Flags;
if (window->DockIsActive)
{
IM_ASSERT(window->DockNode != NULL);

// Docking currently override constraints
if (window->DockIsActive)
g.NextWindowData.Flags &= ~ImGuiNextWindowDataFlags_HasSizeConstraint;
g.NextWindowData.Flags &= ~ImGuiNextWindowDataFlags_HasSizeConstraint; // Docking currently override constraints
}

// Amend the Appearing flag
if (window->DockTabIsVisible && !dock_tab_was_visible && dock_node_was_visible && !window->Appearing && !window_was_appearing)
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