Backends: SDL3: Fix macOS mouse position incorrect for fullscreen apps #7919
+15
−0
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This commit fixes an issue with macOS on devices with a notch. SDL3 no longer provides a client area that encompasses the notch, so any reporting of the mouse location must factor this in for fullscreen SDL3 apps on macOS. SDL3 developers suggested using SDL_GetMouseState() to retrieve the correct location until they can find a solution for rendering into the notch area.
For more discussion about this issue see the following thread:
libsdl-org/SDL#10441