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Support nonholonomic movement for slotcar (#33)
* nonholonomic car path following Signed-off-by: ddengster <[email protected]> * add nonholonomic path request subscriber with mutex locks, plus some cleanup Signed-off-by: ddengster <[email protected]> * fix issue with subsequent ackmann path requests attempted fix on turning for straight line ackmann paths more cleanup Signed-off-by: ddengster <[email protected]> * uncrustify Signed-off-by: ddengster <[email protected]> * change back to private, add is_holonomic function Signed-off-by: ddengster <[email protected]> * compile fix Signed-off-by: ddengster <[email protected]> * some cleanup Signed-off-by: ddengster <[email protected]> * style Signed-off-by: ddengster <[email protected]> * undo divide by dt remove snap_world_pose code Signed-off-by: ddengster <[email protected]> * add min_turning_radius tag account for robot names in ackmann_path_request remove unneeded world pose condition Signed-off-by: ddengster <[email protected]> * lots of code removal add condition for ackmann_path_request subscription Signed-off-by: ddengster <[email protected]> * add comments Signed-off-by: ddengster <[email protected]> * style Signed-off-by: ddengster <[email protected]> * update function params Signed-off-by: ddengster <[email protected]> * update again Signed-off-by: ddengster <[email protected]> Co-authored-by: Luca Della Vedova <[email protected]>
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