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Publicized PreExport method of PreShaderPropExporter class #15

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Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@ public static partial class PreShaderPropExporter

#if UNITY_EDITOR
[MenuItem(UniGLTFVersion.UNIGLTF_VERSION + "/PreExport ShaderProps")]
static void PreExport()
public static void PreExport()
{
foreach (var fi in typeof(PreShaderPropExporter).GetFields(
BindingFlags.Static
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