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Change the multi-stream connections API #2754

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tomaka opened this issue Sep 15, 2022 · 2 comments · Fixed by #2758
Closed

Change the multi-stream connections API #2754

tomaka opened this issue Sep 15, 2022 · 2 comments · Fixed by #2758

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@tomaka
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tomaka commented Sep 15, 2022

After trying to implement the WebRTC handshake, I've changed my mind on how to design the APIs.

Rather than providing a PeerId (the actual one that's been negotiated), the multi-stream connection opener now just says "this is a libp2p webrtc connection", and the negotiation is done entirely within smoldot.

In the same vain, single-stream connections should also get an extra parameter indicating something like "this needs multistream-select for yamux and noise". In the future, we can also imagine additionally indicating "this is websocket" or "this is websocket secure" and let smoldot do the WebSocket and TLS handshakes.

cc @melekes
cc #1712

@melekes
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melekes commented Sep 15, 2022

Should we then rename 'multi-stream' to 'webrtc-multi-stream'?

@tomaka
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tomaka commented Sep 15, 2022

I had instead in mind to add a parameter when creating a multistream connection indicating the type (in this case WebRTC)

mergify bot pushed a commit that referenced this issue Sep 15, 2022
cc #2754

In terms of API, this removes the necessity to pass a `PeerId` when
creating a "multi-stream connection". The inner implementation now
performs the substream opening and Noise negotiation internally.
@mergify mergify bot closed this as completed in #2758 Sep 16, 2022
mergify bot added a commit that referenced this issue Sep 16, 2022
Close #2754

At the moment, we simply say "this is a single stream connection" and
smoldot negotiates Noise+Yamux on top of it, or we say "this is a
multistream connection" (without saying what kind) and smoldot
automatically negotiates WebRTC on top of it.

Instead of doing it this way, after this PR we now pass the type of
handshake as a parameter.

In addition, when we say "this is a WebRTC connection", we must now
provide the local and remote TLS certificate fingerprints. This is
necessary in order to properly perform the Noise handshake.

The main difficulty of this change was going through the Rust <-> JS FFI
layer with the two multihashes, as we can't know the length of a
multihash in advance.

Co-authored-by: mergify[bot] <37929162+mergify[bot]@users.noreply.github.com>
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2 participants