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Updated the description of WebglGraphicsDevice #6318

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Apr 30, 2024
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6 changes: 2 additions & 4 deletions src/platform/graphics/webgl/webgl-graphics-device.js
Original file line number Diff line number Diff line change
Expand Up @@ -183,10 +183,8 @@ function testTextureFloatHighPrecision(device) {
}

/**
* The graphics device manages the underlying graphics context. It is responsible for submitting
* render state changes and graphics primitives to the hardware. A graphics device is tied to a
* specific canvas HTML element. It is valid to have more than one canvas element per page and
* create a new graphics device against each.
* WebglGraphicsDevice extends the base {@link GraphicsDevice} to provide rendering capabilities
* utilizing the WebGL 2.0 specification.
*
* @category Graphics
*/
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