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Original file line number | Diff line number | Diff line change |
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@@ -665,6 +665,7 @@ function parseObj(model, lines, materials = {}) { | |
model.vertexColors.push(materialDiffuseColor[0]); | ||
model.vertexColors.push(materialDiffuseColor[1]); | ||
model.vertexColors.push(materialDiffuseColor[2]); | ||
model.vertexColors.push(1); | ||
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davepagurek
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|
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} | ||
} else { | ||
hasColorlessVertices = true; | ||
|
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...eenshots/Typography/textFont() with default fonts/With the default font/000.png
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...ypography/textFont() with default fonts/With the default monospace font/000.png
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...WebGL/3DModel/OBJ model with MTL file displays diffuse colors correctly/000.png
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...rent texture coordinates per use of vertex keeps the coordinates intact/000.png
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...ual/screenshots/WebGL/3DModel/Object with no colors takes on fill color/000.png
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test/unit/visual/screenshots/WebGL/Camera/2D objects maintain correct size/000.png
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...t/visual/screenshots/WebGL/Camera/Custom camera before and after resize/000.png
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...t/visual/screenshots/WebGL/Camera/Custom camera before and after resize/001.png
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...visual/screenshots/WebGL/Lights/Fill color and default ambient material/000.png
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...ts/WebGL/filter/On a framebuffer sized differently from the main canvas/000.png
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test/unit/visual/screenshots/WebGL/filter/On a framebuffer/000.png
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@davepagurek Came across this while working on the test, the test is not expecting this alpha value so just want to make sure this is supposed to be here then I'll add the relevant value to the test?