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Merge pull request #7239 from ashwanidey/patch-2
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Fix : broken link in contributor_docs/webgl_contribution_guide.md
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Qianqianye authored Sep 7, 2024
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Expand Up @@ -8,7 +8,7 @@ If you're reading this page, you're probably interested in helping work on WebGL
## Resources

- Read our [p5.js WebGL architecture overview](webgl_mode_architecture.md) to understand how WebGL mode differs from 2D mode. This will be a valuable reference for some implementation specifics for shaders, strokes, and more.
- Read our [contributor guidelines](https://p5js.org/contributor-docs/#/./contributor_guidelines) for information on how to create issues, set up the codebase, and test changes.
- Read our [contributor guidelines](./contributor_guidelines) for information on how to create issues, set up the codebase, and test changes.
- It can be helpful to know a bit about the browser's WebGL API, which is what p5.js's WebGL mode is built on top of:
- [WebGL fundamentals](https://webglfundamentals.org/) goes over many core rendering concepts
- [The Book of Shaders](https://thebookofshaders.com/) explains many techniques used in WebGL shaders
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