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Merge pull request #7001 from davepagurek/fix/default-z
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Fix default z value in p5.Camera::camera() docs
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Qianqianye authored May 7, 2024
2 parents 87f125c + a523935 commit d18386e
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/webgl/p5.Camera.js
Original file line number Diff line number Diff line change
Expand Up @@ -2721,7 +2721,7 @@ p5.Camera = class Camera {
* @for p5.Camera
* @param {Number} [x] x-coordinate of the camera. Defaults to 0.
* @param {Number} [y] y-coordinate of the camera. Defaults to 0.
* @param {Number} [z] z-coordinate of the camera. Defaults to 0.
* @param {Number} [z] z-coordinate of the camera. Defaults to 800.
* @param {Number} [centerX] x-coordinate of the point the camera faces. Defaults to 0.
* @param {Number} [centerY] y-coordinate of the point the camera faces. Defaults to 0.
* @param {Number} [centerZ] z-coordinate of the point the camera faces. Defaults to 0.
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