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Merges and fixes merge conflicts for upstream master changes #598
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Implements a Matrix class for eventual 3d tranformation
…renderers * 'renderers' of https://github.com/processing/p5.js:
* master: issue processing#503 Changed pageX/Y to screenX/Y in touch events Removed reference to touches array in the ptouch documentation Changed reference from pmouseX to ptouchX Fixed documentation for touch events Break color method examples into separate codeblocks Add documentation for CSS colors to fill(), background() and stroke() Remove p5.Color._patterns from documentation: not a public interface Add documentation for CSS color strings to p5.prototype.color Refactor unit tests: test public interface, not internal logic Add missing svg named color: Magenta (#ff00ff) Add support for named CSS & SVG color strings, like "red" Parse hex, rgb() and rgba() CSS color strings Resolve DECIMAL regex to handle rgb( .9%,...) case, and improve tests Improve legibility of regexes and add tests for failing case Add CssColor pattern regular expressions, with tests
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Oct 15, 2024
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big ticket items:
p5.Graphics2D is now p5.Graphics3D (subclass), p5.Graphics2D (subclass), and p5.Graphics (supperclass)
createCanvas() now chooses between webgl and p2d renderers.