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fix: added WEBGL
mode for correct blendMode(SUBTRACT) behavior
#7229
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Thanks for making these fixes! Just one request on the comments, since users won't have the context of a prior 2D mode version.
gentle ping - @davepagurek |
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Looks good, thanks!
@all-contributors please add @Abhinavcode13 for docs |
@Abhinavcode13 already contributed before to doc |
Resolves - #7217