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Fix a typo (dpeth -> depth) in webgl/p5.Framebuffer.js #7348

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merged 1 commit into from
Nov 2, 2024

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zs-5
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@zs-5 zs-5 commented Nov 1, 2024

Hi! Apologies if I'm doing something incorrectly, but I spotted a simple typo on the online reference (p5.Framebuffer & depth), and so made this PR (as well as one on p5.js-website).

Resolves: N/A (didn't create a separate issue just for this).

Changes: Corrected "dpeth" to "depth".

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welcome bot commented Nov 1, 2024

🎉 Thanks for opening this pull request! Please check out our contributing guidelines if you haven't already. And be sure to add yourself to the list of contributors on the readme page!

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Thanks for catching and fixing this!

@davepagurek davepagurek merged commit 10a3486 into processing:main Nov 2, 2024
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zs-5 commented Nov 2, 2024

Np!

@all-contributors please add @zs-5 for doc
(please lmk if I'm supposed to add myself for just fixing a typo, and if so, what's the right category?)

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I've put up a pull request to add @zs-5! 🎉

@zs-5 zs-5 deleted the patch-1 branch November 2, 2024 13:35
@zs-5 zs-5 restored the patch-1 branch November 2, 2024 13:40
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2 participants