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WIP: Simple connect function #1250

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21 changes: 21 additions & 0 deletions quinn/src/connect.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
use std::{
io,
net::{IpAddr, Ipv4Addr, Ipv6Addr, SocketAddr},
};

use crate::{ClientConfig, Connecting, Endpoint};

/// Connect to `server_address`, authenticating it as `server_name`, using a new endpoint
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Seems reasonable, though I don't think it should live in its own module. Maybe an associated method for ClientConfig?

pub fn connect(
config: ClientConfig,
server_address: SocketAddr,
server_name: &str,
) -> io::Result<Connecting> {
let bind_addr = match server_address {
SocketAddr::V6(_) => IpAddr::from(Ipv6Addr::UNSPECIFIED),
SocketAddr::V4(_) => IpAddr::from(Ipv4Addr::UNSPECIFIED),
};
let endpoint = Endpoint::client(SocketAddr::new(bind_addr, 0))?;
let fut = endpoint.connect_with(config, server_address, server_name)?;
Ok(fut)
}
2 changes: 2 additions & 0 deletions quinn/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,7 @@
use std::time::Duration;

mod broadcast;
mod connect;
mod connection;
mod endpoint;
mod mutex;
Expand All @@ -55,6 +56,7 @@ pub use proto::{
Transmit, TransportConfig, VarInt,
};

pub use crate::connect::connect;
pub use crate::connection::{
Connecting, Connection, Datagrams, IncomingBiStreams, IncomingUniStreams, NewConnection,
OpenBi, OpenUni, SendDatagramError, ZeroRttAccepted,
Expand Down