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Stairs
Ian Karanja edited this page Dec 16, 2020
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The stair tool lets users create a variety of stair types for their buildings.
- Edit Mode - user must be in edit mode on an active object.
Object can be any mesh generated by a user.
- Face(s) Selection - user must have one or more faces selected.
Face(s) must be strictly rectangular.
Face normals must have a zero as the Z component i.e not upward/downward facing.
- Size & Offset - Provides options to manipulate the size and placement of balconies.
- Bottom Fill - Give users options to control the style of stairs.
Filled | Slope | Blocked |
---|---|---|
- Railing - Provides rail options to be used as stair boundary.
Posts | Walls | Rails |
---|---|---|
Extra options have been omitted for brevity but their use should be obvious through experimentation.