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Add support for visionOS targets #642
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This issue is not meant to be used for technical discussion. There is a Zulip stream for that. Use this issue to leave procedural comments, such as volunteering to review, indicating that you second the proposal (or third, etc), or raising a concern that you would like to be addressed. cc @rust-lang/compiler @rust-lang/compiler-contributors |
you need to fill out all the questions for new targets |
Isn't that just needed for the impl PR? |
I can volunteer for the implementation or the review. I was planning on doing the implementation for these anyway, as just did tvOS, but don't mind if someone else does this. However, as discussed in Zulip there are some issues that prevent working on this in the near term:
|
An MCP is technically not required at all. Rather, what is actually important is the requirements of the target tier policy are addressed by the author and the compiler team reviews it. An MCP is simply a vessel for that review. |
Hi folks, what is the status of this?
I'm sure many developers, including myself, are eagerly awaiting this support.
I for one prefer the second option - it makes sense even if Apple continues to use the 'xros` name internally. We already have the precedent of a divergent naming convention in Rust for macOS ('darwin'), where both macOS and darwin seem reasonable choices. Either way, hope that this issue progresses quick. It's problematic for a major OS to be impeded in this way, especially for simple Tier 3 support. Thanks a lot folks! |
The status is that as far as I can tell, these are not in upstream LLVM ( The names are not a blocker. |
Understood. You mentioned that the tvOS scenario parallels this one. What were the issues/PRs that caused the needed changes to land upstream for tvOS? Who initiated those? Also, what would it take to get a private build of Rust working against visionOS? Two or three versions of LLVM is a long time! :) Thanks! |
There is a dev guide chapter on how to build the compiler. The Rust build system's Also you will need to explain to rustc what the new targets are in |
It's unclear how viable this is in practice since My initial suspicion that we could use Apple's fork of LLVM (like we used to need to do for watchOS) might be wrong, since it doesn't seem to include If you get rustc to build against an LLVM that knows about visionos (or have questions), feel free to ping me and I can give some advice. Note that you'll be likely have to maintain a fork of rustc for a while to do this even if you get all that working, although perhaps we could merge some of the changes with the caveat that "for now you also need to build rustc against system LLVM"). It's also possible you could target the, err, target without direct LLVM support by building against a generic mach-o target and using various system tools to fix up the compilation artifacts, but it would likely be... quite painful. |
Closing this MCP on the concern that there is no LLVM support yet. |
Is this PR all that's needed to unblock this? Looks like Apple is upstreaming visionOS. |
I spent a decent amount of time trying to get vrOS working in the interim. I'm currently blocked on trying to build My Zulip conversation asking about this build issue: LLVM changes (for some reason Apple's changes appear to not be complete):
If anyone has any feedback, I'd love to hear it. I really want to get this working, and will help with getting this merged eventually (if that's desired), but for now I just want us to be able to target visionOS at launch. |
To update: Apple's LLVM change is actually far from complete, and some core pieces of information are missing (such as IDs for new load commands in MachO). My build issues were solely due to LLVM being unable to actually build for the target due to these issues. I don't think that any meaningful progress will be made here until Apple graces us with more information. |
@agg23 It looks like some MachO stuff was added in llvm/llvm-project#78373. Does this include the load commands you were referring to? |
FYI, I don't think the
|
No, I'm monitoring the Apple appears to be making targeted changes that don't add xrOS all throughout LLVM, but just to very particular parts, and they're PRing incomplete segments of code (which I personally rather dislike), so it's hard to tell when it is usable. I may have a working version of LLVM, but I don't know how to test outside of
I almost think this is a mistake I've made in the Rust side of things, but I don't know what it is. I started to log (inside of LLVM) the determined target OS, and at the point it switches to I'm not really sure how to test LLVM in isolation to see if I can produce a suitable working binary. Going through |
Yes, I was silently ignoring this, but I don't believe you can run the simulator on anything besides Apple Silicon. |
Apple has closed the issue, claiming that the LLVM support is complete (it's definitely not complete, but it may be functional). This suggests that I'm doing something wrong to prevent |
(btw, I recommend opening a new zulip stream and posting updates their instead of here, which sends out GitHub notifications to many people) |
I got things working, though it's a complicated setup. Hopefully there's not a problem with me posting it here as a discoverable way for people to find it. My forks are: Simulator InstructionsThese should work for the actual target as well; just replace the
QuestionsIf you have any questions or suggestions that are outside of the work required to integrate this target into Rust, please post on the Zulip chat. |
@agg23, thanks!
I get exactly the same errors with our without the UPDATE 8: While using the compiled toolchain on my project I run into many compiler issues. My expectation was that I can take a library that compiles using
have it compile using
However, this isn't working so far, probably due to the manual patches which likely did not produce a kosher build. So need to build the toolchain without these hacks. UPDATE 7: The build completed successfully with these fixes! UPDATE 6: Looks like the error was a missing setter method in your version of 'object', so hand patched /// Set the addend to use in the relocation calculation.
#[inline]
pub fn set_addend(&mut self, addend: i64) {
self.addend = addend
} Now rebuilding, fingers crossed... UPDATE 5: I hand-patched the actual constants into
UPDATE 4: I thought it got further, but nope, still the same error. Also this:
Are you able to test a second checkout, these issues ought to repro there. UPDATE 3: Needed UPDATE 2: Pulled from the However, get the same error during build. Interestingly the error comes from the same location, i.e. |
Thank you. Fixed and instructions updated. I would provide toolchain binaries so people can avoid compiling Rust, but it turns out the built toolchain is over 1GB, so I don't think it's worth the effort. EDIT: That is odd. I updated EDIT 5-6: That's very interesting. I don't believe I ever saw this error. Looks like the method was removed in gimli-rs/object@eb58357 which is unreleased on EDIT 8: @coolbluewater can we continue this discussion on Zulip? I would like to know what's going wrong with your build. I think you don't need |
Currently waiting for rust-lang/rust#120055 to merge. PRs have been submitted to |
@agg23 looks like rust-lang/rust#120055 is already merged. |
Add aarch64-apple-visionos and aarch64-apple-visionos-sim tier 3 targets Introduces `aarch64-apple-visionos` and `aarch64-apple-visionos-sim` as tier 3 targets. This allows native development for the Apple Vision Pro's visionOS platform. This work has been tracked in rust-lang/compiler-team#642. There is a corresponding `libc` change rust-lang/libc#3568 that is not required for merge. Ideally we would be able to incorporate [this change](gimli-rs/object#626) to the `object` crate, but the author has stated that a release will not be cut for quite a while. Therefore, the two locations that would reference the xrOS constant from `object` are hardcoded to their MachO values of 11 and 12, accompanied by TODOs to mark the code as needing change. I am open to suggestions on what to do here to get this checked in. # Tier 3 Target Policy At this tier, the Rust project provides no official support for a target, so we place minimal requirements on the introduction of targets. > A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.) See [src/doc/rustc/src/platform-support/apple-visionos.md](https://github.com/rust-lang/rust/blob/e88379034a0fe7d90a8f305bbaf4ad66dd2ce8dc/src/doc/rustc/src/platform-support/apple-visionos.md) > Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target. > * Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it. > * If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo. This naming scheme matches `$ARCH-$VENDOR-$OS-$ABI` which is matches the iOS Apple Silicon simulator (`aarch64-apple-ios-sim`) and other Apple targets. > Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users. > - The target must not introduce license incompatibilities. > - Anything added to the Rust repository must be under the standard Rust license (`MIT OR Apache-2.0`). > - The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the `tidy` tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to besubject to any new license requirements. > - Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, `rustc` built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3. > - "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are *not* limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users. This contribution is fully available under the standard Rust license with no additional legal restrictions whatsoever. This PR does not introduce any new dependency less permissive than the Rust license policy. The new targets do not depend on proprietary libraries. > Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions. This new target mirrors the standard library for watchOS and iOS, with minor divergences. > The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary. Documentation is provided in [src/doc/rustc/src/platform-support/apple-visionos.md](https://github.com/rust-lang/rust/blob/e88379034a0fe7d90a8f305bbaf4ad66dd2ce8dc/src/doc/rustc/src/platform-support/apple-visionos.md) > Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions. > * This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements. > Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages. > * Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications. > Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target. > * In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target. I acknowledge these requirements and intend to ensure that they are met. This target does not touch any existing tier 2 or tier 1 targets and should not break any other targets.
Rollup merge of rust-lang#121419 - agg23:xrOS-pr, r=davidtwco Add aarch64-apple-visionos and aarch64-apple-visionos-sim tier 3 targets Introduces `aarch64-apple-visionos` and `aarch64-apple-visionos-sim` as tier 3 targets. This allows native development for the Apple Vision Pro's visionOS platform. This work has been tracked in rust-lang/compiler-team#642. There is a corresponding `libc` change rust-lang/libc#3568 that is not required for merge. Ideally we would be able to incorporate [this change](gimli-rs/object#626) to the `object` crate, but the author has stated that a release will not be cut for quite a while. Therefore, the two locations that would reference the xrOS constant from `object` are hardcoded to their MachO values of 11 and 12, accompanied by TODOs to mark the code as needing change. I am open to suggestions on what to do here to get this checked in. # Tier 3 Target Policy At this tier, the Rust project provides no official support for a target, so we place minimal requirements on the introduction of targets. > A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.) See [src/doc/rustc/src/platform-support/apple-visionos.md](https://github.com/rust-lang/rust/blob/e88379034a0fe7d90a8f305bbaf4ad66dd2ce8dc/src/doc/rustc/src/platform-support/apple-visionos.md) > Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target. > * Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it. > * If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo. This naming scheme matches `$ARCH-$VENDOR-$OS-$ABI` which is matches the iOS Apple Silicon simulator (`aarch64-apple-ios-sim`) and other Apple targets. > Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users. > - The target must not introduce license incompatibilities. > - Anything added to the Rust repository must be under the standard Rust license (`MIT OR Apache-2.0`). > - The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the `tidy` tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to besubject to any new license requirements. > - Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, `rustc` built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3. > - "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are *not* limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users. This contribution is fully available under the standard Rust license with no additional legal restrictions whatsoever. This PR does not introduce any new dependency less permissive than the Rust license policy. The new targets do not depend on proprietary libraries. > Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions. This new target mirrors the standard library for watchOS and iOS, with minor divergences. > The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary. Documentation is provided in [src/doc/rustc/src/platform-support/apple-visionos.md](https://github.com/rust-lang/rust/blob/e88379034a0fe7d90a8f305bbaf4ad66dd2ce8dc/src/doc/rustc/src/platform-support/apple-visionos.md) > Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions. > * This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements. > Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages. > * Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications. > Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target. > * In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target. I acknowledge these requirements and intend to ensure that they are met. This target does not touch any existing tier 2 or tier 1 targets and should not break any other targets.
The tier 3 target is now merged into the Rust compiler. |
Add aarch64-apple-visionos and aarch64-apple-visionos-sim tier 3 targets Introduces `aarch64-apple-visionos` and `aarch64-apple-visionos-sim` as tier 3 targets. This allows native development for the Apple Vision Pro's visionOS platform. This work has been tracked in rust-lang/compiler-team#642. There is a corresponding `libc` change rust-lang/libc#3568 that is not required for merge. Ideally we would be able to incorporate [this change](gimli-rs/object#626) to the `object` crate, but the author has stated that a release will not be cut for quite a while. Therefore, the two locations that would reference the xrOS constant from `object` are hardcoded to their MachO values of 11 and 12, accompanied by TODOs to mark the code as needing change. I am open to suggestions on what to do here to get this checked in. # Tier 3 Target Policy At this tier, the Rust project provides no official support for a target, so we place minimal requirements on the introduction of targets. > A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.) See [src/doc/rustc/src/platform-support/apple-visionos.md](https://github.com/rust-lang/rust/blob/e88379034a0fe7d90a8f305bbaf4ad66dd2ce8dc/src/doc/rustc/src/platform-support/apple-visionos.md) > Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target. > * Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it. > * If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo. This naming scheme matches `$ARCH-$VENDOR-$OS-$ABI` which is matches the iOS Apple Silicon simulator (`aarch64-apple-ios-sim`) and other Apple targets. > Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users. > - The target must not introduce license incompatibilities. > - Anything added to the Rust repository must be under the standard Rust license (`MIT OR Apache-2.0`). > - The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the `tidy` tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to besubject to any new license requirements. > - Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, `rustc` built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3. > - "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are *not* limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users. This contribution is fully available under the standard Rust license with no additional legal restrictions whatsoever. This PR does not introduce any new dependency less permissive than the Rust license policy. The new targets do not depend on proprietary libraries. > Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions. This new target mirrors the standard library for watchOS and iOS, with minor divergences. > The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary. Documentation is provided in [src/doc/rustc/src/platform-support/apple-visionos.md](https://github.com/rust-lang/rust/blob/e88379034a0fe7d90a8f305bbaf4ad66dd2ce8dc/src/doc/rustc/src/platform-support/apple-visionos.md) > Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions. > * This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements. > Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages. > * Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications. > Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target. > * In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target. I acknowledge these requirements and intend to ensure that they are met. This target does not touch any existing tier 2 or tier 1 targets and should not break any other targets.
Amazing, thanks for pushing this! @agg23 |
It is still valid because the Xcode cloud servers still runs on x86, and the visionOS simulator has to work there somehow for UI tests: You can test locally on intel with: |
Thanks for the heads-up @asdfugil! I'm not sure of the procedure for getting this target added, but I'd be fine with co-maintaining |
I wonder if it needs a whole separate target policy PR like rust-lang/rust#121419. The change should be very simple. |
@agg23 formally, yes. I think saying "all my answers are the same as #121419 given this is basically the same target, except as follows:" should be fine though. |
Proposal
Apple recently released the first version of the visionOS SDK for their Apple Vision Pro device. The device has standalone operating system and corresponding SDK called xrOS, much like the Apple Watch has watchOS or the Apple TV has tvOS.
Apple is using the platform names
xros
andxrsimulator
for the Vision devices and Vision simulator, respectively. In this proposal, I want to add these new targets to Rust:aarch64-apple-xros
aarch64-apple-xros-sim
x86_64-apple-xros-sim
The corresponding LLVM targets are:
arm64-apple-xros
arm64-apple-xros-simulator
x86_64-apple-xros-simulator
There is also
arm64e-apple-xros
, but afaik Rust doesn't support PAC yet on Apple OSesMentors or Reviewers
Process
The main points of the Major Change Process are as follows:
@rustbot second
.-C flag
, then full team check-off is required.@rfcbot fcp merge
on either the MCP or the PR.You can read more about Major Change Proposals on forge.
Comments
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