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Valgrind doesn't report allocations with jemalloc on nightly #28224
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This is actually an optimization that LLVM is doing, it realizes that the allocation isn't necessary so it's elided entirely. As a result I believe this is working as intended, so closing. |
I'm not sure that's the case. Consider this program: #![feature(test)]
extern crate test;
fn main() {
for i in 0..100 {
let foo = Box::new(i);
test::black_box(foo);
}
} The assembly clearly contains calls to
|
But Valgrind reports:
|
Hm something fishy may indeed be going on here, it looks like valgrind is no longer tracking jemalloc? If you use (also tweaking the title a bit) |
Using |
Sorry to jump in here, but how did you ever get valgrind to report jemalloc stats in the first place? On OS X, I've never successfully gotten any useful stats. |
I think the issue is that Valgrind can't track calls to jemalloc's |
jemalloc is apparently not being built with foo.c: #include <stdio.h>
#include <stdlib.h>
extern void je_mallctl(const char *, void *, size_t *, void *, size_t);
int main() {
int valgrind = 6;
size_t len = 1;
je_mallctl("config.valgrind", &valgrind, &len, NULL, 0);
printf("%d\n", valgrind);
} > gcc foo.c -L/usr/local/lib/rustlib/x86_64-unknown-linux-gnu/lib/ -l:liballoc_jemalloc-35017696.rlib -lpthread
> ./a.out
0 |
Building nightly with JEMALLOC_FLAGS='--enable-valgrind' make results in the correct Valgrind behavior. Not sure how we want to address this, but providing multiple versions of |
FWIW, I ran your example program with
To my knowledge, I have not specified any custom flags when building. I also see that massif reports heap allocations over time, so I have some hope that things are just magically working together now! |
Valgrind on Ubuntu still indicates that this code, compiled with #![feature(alloc_jemalloc)]
#![feature(test)]
extern crate alloc_jemalloc;
extern crate test;
fn main() {
for i in 0..100 {
let foo = Box::new(i);
test::black_box(foo);
}
} Removing the allocator has the same effect, while changing to |
I think I reported this same issue on reddit: rust 1.8 stable lost valgrind support I have a mixed rust/extern "C" program. I know it leaks memory and use valgrind to verify behaviour. When I upgraded to rust stable 1.8, it proudly claims not to leak anymore, and even stops allocating memory altogether! While I'm impressed by rusts memory safety guarantees, this is a bit too much for me ;-) Anyone knows what happens and how to make it un-happen? I read somewhere they integrated jemalloc, so maybe that broke the monitoring allocator from valgrind? An example on debian 8.4, x86-64:
On rust 1.8:
On rust 1.7
|
The tools team discussed this issue during triage yesterday and the conclusion was that while not high priority we would very much like to see this issue fixed! The |
It seems that Valgrind support in jemalloc is going away: |
I have a mixed C/Rust project targeting windows, linux, & mac. Lots of codecs are involved, and valgrind is an essential tool for verifying that integration tests aren't exposing a new bug in libpng or another dependency (this is a very common occurrence). Does this change mean that I should move all of my integration tests to C++? Or is a custom build of rust required? |
I believe you just need to ask nightly rust to build your project with the system allocator rather than the bundled jemalloc. |
Or if you produce a shared library, it will use the system allocator instead of jemalloc by default, which should allow valgrind to work. |
@ssokolow You mean the 'official' nightly build would do this? What flags would I provide? (Building nightly from source means I can't do this in Travis, which is where I valgrind as part of CI). |
Thank you! The "--enable-valgrind" context led me to misunderstand @ssokolow. So to clarify, there's no compilation flag that can change this; I would need to inject source code |
Yes. As I understand the situation, compiling jemalloc with |
There is the problem that I'm running valgrind against a totally different executable, compiled by nightly instead of stable. Essentially this means I can't valgrind products of a stable rust build. |
@nathanaeljones I'm no expert, but you could look into making a custom rust build with an older jemalloc and/or |
@ssokolow Thanks! For now it looks like nightly will be a requirement for other reasons anyway :) Valgrind has been crucial for my work with unsafe Rust. As far as I can tell there's no way to make the generated test harnesses Valgrind-friendly; a standalone executable is required. |
As a quick update, since this is getting linked to, here's how I make the system allocator opt-in for nightly: First, add these lines to the top of main.rs: #![cfg_attr(feature="nightly", feature(alloc_system))]
#[cfg(feature="nightly")]
extern crate alloc_system; Then, add these to Cargo.toml... [features]
nightly = [] And, finally, use these commands for setup and building: rustup toolchain add nightly-x86_64-unknown-linux-gnu
cargo +nightly build --features=nightly For records purposes:
|
We're unlikely to really do anything to fix this, so I'm going to close this in favor of #27389. It's highly likely that all programs will start to link to |
Compiling the following code with
opt-level=0
, Valgrind reports 26 allocs forrustc 1.2.0 (082e47636 2015-08-03)
, but 5 allocs forrustc 1.4.0-nightly (cd138dc44 2015-09-02)
:Perhaps this has something to do with #27400? In any case, it's harder to use Valgrind to debug Rust programs because of this.
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