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MVP for using rust-lld as part of cc #85961
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r? @davidtwco (rust-highfive has picked a reviewer for you, use r? to override) |
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Hmm, it looks like the test passed on my machine because I had |
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ignore test if rust-lld not found create ld -> rust-lld symlink at build time instead of run time for testing in ci copy instead of symlinking remove linux check test for linker, suggestions from bjorn3 fix overly restrictive lld matcher use -Zgcc-ld flag instead of -Clinker-flavor refactor code adding lld to gcc path revert ci changes suggestions from petrochenkov rename gcc_ld to gcc-ld in dirs
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I've fixed the conflict (it was just merging the import sets from the new master and my PR). |
@bors r+ |
📌 Commit 2a76762 has been approved by |
☀️ Test successful - checks-actions |
@petrochenkov I was trying to dogfood my own PR, and I realized that I copied "rust-lld" as "rust-lld" instead of "ld" in gcc_ld_dir in Edit: I renamed "rust-lld" to "ld" in my local copy of the nightly toolchain and I get errors that look like
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@1000teslas
Looks like the file passes the |
Are you talking about the copy of |
…chenkov copy rust-lld as ld in dist Fixes bug in rust-lang#85961. Linking seems to work for pure Rust projects, but not when a C library needs to be dynamically linked.
Make `-Z gcc-ld=lld` work for Apple targets `-Z gcc-ld=lld` was introduced in rust-lang#85961. It does not work on Macos because lld needs be either named `ld64` or passed `-flavor darwin` as the first two arguments in order to select the Mach-O flavor. Rust invokes cc (=clang) on Macos for linking which calls `ld` as linker binary and not `ld64`, so just creating an `ld64` binary and modifying the search path with `-B` does not work. In order to solve this patch does: * Set the `lld_flavor` for all Apple-derived targets to `LldFlavor::Ld64`. As far as I can see this actually works towards fixing `-Xlinker=rust-lld` as all those targets use the Mach-O object format. * Copy/hardlink rust-lld to the gcc-ld subdirectory as ld64 next to ld. * If `-Z gcc-ld=lld` is used and the target lld flavor is Ld64 add `-fuse-ld=/path/to/ld64` to the linker invocation. Fixes rust-lang#86945.
Make `-Z gcc-ld=lld` work for Apple targets `-Z gcc-ld=lld` was introduced in rust-lang#85961. It does not work on Macos because lld needs be either named `ld64` or passed `-flavor darwin` as the first two arguments in order to select the Mach-O flavor. Rust invokes cc (=clang) on Macos for linking which calls `ld` as linker binary and not `ld64`, so just creating an `ld64` binary and modifying the search path with `-B` does not work. In order to solve this patch does: * Set the `lld_flavor` for all Apple-derived targets to `LldFlavor::Ld64`. As far as I can see this actually works towards fixing `-Xlinker=rust-lld` as all those targets use the Mach-O object format. * Copy/hardlink rust-lld to the gcc-ld subdirectory as ld64 next to ld. * If `-Z gcc-ld=lld` is used and the target lld flavor is Ld64 add `-fuse-ld=/path/to/ld64` to the linker invocation. Fixes rust-lang#86945.
Make `-Z gcc-ld=lld` work for Apple targets `-Z gcc-ld=lld` was introduced in rust-lang#85961. It does not work on Macos because lld needs be either named `ld64` or passed `-flavor darwin` as the first two arguments in order to select the Mach-O flavor. Rust invokes cc (=clang) on Macos for linking which calls `ld` as linker binary and not `ld64`, so just creating an `ld64` binary and modifying the search path with `-B` does not work. In order to solve this patch does: * Set the `lld_flavor` for all Apple-derived targets to `LldFlavor::Ld64`. As far as I can see this actually works towards fixing `-Xlinker=rust-lld` as all those targets use the Mach-O object format. * Copy/hardlink rust-lld to the gcc-ld subdirectory as ld64 next to ld. * If `-Z gcc-ld=lld` is used and the target lld flavor is Ld64 add `-fuse-ld=/path/to/ld64` to the linker invocation. Fixes rust-lang#86945.
Make `-Z gcc-ld=lld` work for Apple targets `-Z gcc-ld=lld` was introduced in rust-lang#85961. It does not work on Macos because lld needs be either named `ld64` or passed `-flavor darwin` as the first two arguments in order to select the Mach-O flavor. Rust invokes cc (=clang) on Macos for linking which calls `ld` as linker binary and not `ld64`, so just creating an `ld64` binary and modifying the search path with `-B` does not work. In order to solve this patch does: * Set the `lld_flavor` for all Apple-derived targets to `LldFlavor::Ld64`. As far as I can see this actually works towards fixing `-Xlinker=rust-lld` as all those targets use the Mach-O object format. * Copy/hardlink rust-lld to the gcc-ld subdirectory as ld64 next to ld. * If `-Z gcc-ld=lld` is used and the target lld flavor is Ld64 add `-fuse-ld=/path/to/ld64` to the linker invocation. Fixes rust-lang#86945.
Make `-Z gcc-ld=lld` work for Apple targets `-Z gcc-ld=lld` was introduced in rust-lang#85961. It does not work on Macos because lld needs be either named `ld64` or passed `-flavor darwin` as the first two arguments in order to select the Mach-O flavor. Rust invokes cc (=clang) on Macos for linking which calls `ld` as linker binary and not `ld64`, so just creating an `ld64` binary and modifying the search path with `-B` does not work. In order to solve this patch does: * Set the `lld_flavor` for all Apple-derived targets to `LldFlavor::Ld64`. As far as I can see this actually works towards fixing `-Xlinker=rust-lld` as all those targets use the Mach-O object format. * Copy/hardlink rust-lld to the gcc-ld subdirectory as ld64 next to ld. * If `-Z gcc-ld=lld` is used and the target lld flavor is Ld64 add `-fuse-ld=/path/to/ld64` to the linker invocation. Fixes rust-lang#86945.
Will fix #71519. I need to figure out how to write a test showing that lld is used instead of whatever linker cc normally uses. When I manually run rustc using
echo 'fn main() {}' | RUSTC_LOG=rustc_codegen_ssa::back::link=debug ./rustc -Clinker-flavor=gcc-lld --crate-type bin -Clink-arg=-Wl,-v
(thanks to bjorn3 on Zulip), I can see that lld is used, but I'm not sure how to inspect that output in a test.