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Reduce compile time of rustbuild #92297
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☔ The latest upstream changes (presumably #92465) made this pull request unmergeable. Please resolve the merge conflicts. |
Rustbuild already depends on once_cell which in the future can be replaced with std::lazy::Lazy.
The task of the macro is simple enough that a decl macro is almost ten times shorter than the original proc macro. The proc macro is 159 lines while the decl macro is just 18 lines. This reduces the amount of dependencies of rustbuild from 45 to 37. It also slight reduces compilation time from 47s to 44s for debug builds.
This slightly improves compilation time by reducing linking time (saving about a 1/10 of the the total compilation time after changing rustbuild) and slightly reduces disk usage (from 16MB for the rustc wrapper to 4MB).
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Rebased and addressed review comments. |
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Removed some dead code. |
@bors r+ rollup |
📌 Commit 7ea6e71 has been approved by |
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…askrgr Rollup of 7 pull requests Successful merges: - rust-lang#84083 (Clarify the guarantees that ThreadId does and doesn't make.) - rust-lang#91593 (Remove unnecessary bounds for some Hash{Map,Set} methods) - rust-lang#92297 (Reduce compile time of rustbuild) - rust-lang#92332 (Add test for where clause order) - rust-lang#92438 (Enforce formatting for rustc_codegen_cranelift) - rust-lang#92463 (Remove pronunciation guide from Vec<T>) - rust-lang#92468 (Emit an error for `--cfg=)`) Failed merges: r? `@ghost` `@rustbot` modify labels: rollup
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Best reviewed commit by commit. The
ignore
crate and it's dependencies are probably responsible for the majority of the compile time after this PR.cc @jyn514 as you got a couple of open rustbuild PR.