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2.02.20
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scandum committed Mar 21, 2022
1 parent b0fa433 commit 503f80e
Showing 49 changed files with 2,081 additions and 1,111 deletions.
51 changes: 23 additions & 28 deletions TODO
Original file line number Diff line number Diff line change
@@ -1,30 +1,36 @@
- look into large variable handling, foreach, once again
- make #draw talign+balign do a vertical calign
lalign+ralign do a horizontal calign

- make -g mode not write to disk

- look into #draw boxed map with unicode mode.

- Display room symbol in #map info
- Add nohup mode

ne room has #map set roomsymbol {<faa>/},
e room has #map set roomsymbol {<faa>------}
se room has #map set roomsymbol {<faa>\\}

----------------
- GMCP: MG.room.info { "exits": [ ] } gets parsed into {exits} {{1}{}}
- add shadow session support with access to all events.

- #map info save option
- set_line_screen debug: col = -5 (64) from draw_text(%p,%d,%p,%p,%p)

- regex101 like regex tester

- check: #var bla { x};#draw scroll box 1 1 3 40 $bla

- set_line_screen stack call triggered on android

- input spell checking, #cursor display ?

- cp949toutf8 is missing some characters

- look into named actions as a 4th argument

- look into adding #line quiet support to #buffer

- pruned tile handling

- Get discworld / aardwolf mxp to work for @sentix

- look into default input color

- Add RECEIVED INPUT CHARACTER event / filter mouse input sequences.

- add ctrl-r support for scrollback

- Add #event {SESSION CONNECTED} {5.1} option.
@@ -61,22 +67,24 @@

- Add #line gag 2 +2 -2 support.

- Work on VT2020 protocol (mouse click)
- VT2020

- mouse enter/leave events on move. hoover/long-press.

- $var[%*][%*] support.

- better #draw font support

- tab completion on directory structure.

- auto align routine that inserts void rooms where needed
- look into writing script to drag rooms + void with mouse
- pancake mode to display rooms at all levels and annotations
- Store the map filename to differentiate between maps.
- #map list {<exits>} breaks on rooms that have e mapped to eu.
- finish landmarks
- map sandbox mode support (flags to disable saving?)
- add ghosting to fix #map flag nofollow exit cmd issues?
- Request: aura around the character position. Something similar to terrain dense narrow. Could improve visibility of the character position on big resolutions. Furthermor config to allow modification of the character terrain.
- vt map doesn't utilize all available space.
- Request: 'stop' #map center command, so i could see how the 'user' moves, rather map moves around him?
- #map uninsert <vnum>
- make map spacing easier
@@ -92,8 +100,6 @@
#draw button
#draw titanic

- proper vt100 skip detection for improper color codes.

- Make { match both a { and \x7B as it's an annoying issue to debug.

- Add VT100 filter to make outside sources respect terminal size constraints, also needed to run bash in vsplit mode.
@@ -245,23 +251,14 @@

- add option to show party members on the map

- add option to add a delay to each exit for #map run

- map where command that shows relative coordinates.

- Room creation event

- Add better table support for data fields.

- auto adjust max vnum size of mapper.

- global flag to only show the same area with the mapper.

- map color setting for hidden exits.

- Create global exits, (aka portals) like recall, that can be used
with #map run.

- Add something to indicate a non standard exit on the ASCII mapper.

- Display hidden exits differently.
@@ -278,7 +275,7 @@

* STUFF FOR A RAINY DAY

- Fix up ipv6 support in chat.
- Fix up IPv6 support in port/chat.

- Look into packet defragmentation for chat.

@@ -297,8 +294,6 @@

- Keep last input visible with repeat enter enabled.

- would be nice to have "#map list" show the variable being filtered on, instead of defaulting to roomname ie, I'm currently writing a script to save "#map list {roomnote} {{\w+}}" into a variable, then map get roomnote for each item in the list and display it...would be nice if when listing for a roomnote, it showed the roomnote

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* STUFF THAT WON'T BE IMPLEMENTED
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