1.11.0 - A big push for broadcast
There's been a lot of behind the scenes improvements since the last major update. At the moment, the releases are mainly used to push user-facing code onto the main slmn.gg website, since most of the broadcast stuff stays on dev.slmn.gg. This is one of those times.
I recently started a discussion thread that will be updated each time something new happens: #81
In this update:
- Some server address changes from @JJ1898
- The introduction of, and lots of updates to, player cams
- Introduce player cams using guests on broadcast
- Use relay PCs to lessen the load on player PCs
- Use a variety of settings to reduce which observers can take the feeds
- Lots of stability and performance improvements to make them easier to use
- Add some new snappier animations across the broadcast
- New map type display - mainly for Halo but ready to be used across games @JJ1898
- Added a new contributions guidelines document as more people start to use SLMN.GG as a developer
- Lots of reorganisation of core code
- Adding logging which spits important information into a Discord channel
- Added a lot of small changes across the site for resizing, styling, newline break styline and more
- Added fallback logos for broadcast (if no avatar, will fallback to custom theme/team/event)
- Added functionality where matches can be Special Events and display differently across the site & broadcast
Full Changelog: v1.10.4...v1.11.0