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1.11.0 - A big push for broadcast

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@slmnio slmnio released this 14 Dec 23:25
· 1467 commits to master since this release

There's been a lot of behind the scenes improvements since the last major update. At the moment, the releases are mainly used to push user-facing code onto the main slmn.gg website, since most of the broadcast stuff stays on dev.slmn.gg. This is one of those times.

I recently started a discussion thread that will be updated each time something new happens: #81

In this update:

  • Some server address changes from @JJ1898
  • The introduction of, and lots of updates to, player cams
    • Introduce player cams using guests on broadcast
    • Use relay PCs to lessen the load on player PCs
    • Use a variety of settings to reduce which observers can take the feeds
    • Lots of stability and performance improvements to make them easier to use
  • Add some new snappier animations across the broadcast
  • New map type display - mainly for Halo but ready to be used across games @JJ1898
  • Added a new contributions guidelines document as more people start to use SLMN.GG as a developer
  • Lots of reorganisation of core code
  • Adding logging which spits important information into a Discord channel
  • Added a lot of small changes across the site for resizing, styling, newline break styline and more
  • Added fallback logos for broadcast (if no avatar, will fallback to custom theme/team/event)
  • Added functionality where matches can be Special Events and display differently across the site & broadcast

Full Changelog: v1.10.4...v1.11.0