add crisp draw to UI #112
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# This workflow will build a golang project | |
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-go | |
name: Go | |
on: | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
jobs: | |
# Requires paying for GPU access. | |
# build-mac: | |
# name: MacOS | |
# runs-on: macos-latest-xlarge | |
# steps: | |
# - uses: actions/checkout@v3 | |
# - name: Setup GPU drivers | |
# run: brew install mesa | |
# - name: Set up Go | |
# uses: actions/setup-go@v3 | |
# with: | |
# go-version: 1.22 | |
# - name: Build | |
# run: go build -v ./... | |
# - name: Test | |
# run: go test -v ./... | |
build-linux: | |
name: Linux | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
# ubuntu-latest runner has no GPU. | |
- name: Env disable Cgo | |
run: echo "CGO_ENABLED=0" >> $GITHUB_ENV | |
- name: Set up Go | |
uses: actions/setup-go@v3 | |
with: | |
go-version: 1.22 | |
- name: Build | |
run: go build -v ./... | |
- name: Test | |
run: go test -v -coverprofile=coverage.txt -covermode=atomic ./... | |
- name: govulncheck | |
uses: golang/govulncheck-action@v1 | |
with: | |
go-version-input: 1.22 | |
go-package: ./... | |
- shell: bash | |
env: | |
CODECOV_TOKEN: ${{ secrets.CODECOV_TOKEN }} | |
run: | | |
# Replace `linux` below with the appropriate OS | |
# Options are `alpine`, `linux`, `macos`, `windows` | |
# You will need to setup the environment variables below in github | |
# and the project in codecov.io | |
go test -v -coverprofile=coverage.txt -covermode=atomic ./... | |
curl -Os https://uploader.codecov.io/latest/linux/codecov | |
chmod +x codecov | |
CODECOV_TOKEN=$CODECOV_TOKEN ./codecov |