This repository has been archived by the owner on Jan 18, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 77
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
improbable-prow-robot
added
jira/no-ticket
Indicates a PR has no corresponding JIRA ticket
do-not-merge/work-in-progress
Indicates that a PR should not merge because it is a work in progress.
labels
Jan 31, 2020
improbable-prow-robot
added
size/XXL
Denotes a PR that changes 600+ lines, ignoring generated files.
A: core
Area: Core GDK
labels
Jan 31, 2020
zeroZshadow
force-pushed
the
feature/simplify-command-codegen
branch
from
January 31, 2020 14:09
f540d7c
to
55457c1
Compare
improbable-prow-robot
added
A: build-system
Area: Build system feature module
A: game-object-creation
Area: Gameobject creation feature module
A: tooling
Area: Tooling
labels
Jan 31, 2020
improbable-prow-robot
removed
the
do-not-merge/work-in-progress
Indicates that a PR should not merge because it is a work in progress.
label
Jan 31, 2020
paulbalaji
reviewed
Jan 31, 2020
paulbalaji
previously approved these changes
Jan 31, 2020
paulbalaji
approved these changes
Jan 31, 2020
@@ -171,7 +171,7 @@ private static void Generate() | |||
{ | |||
var option = EditorUtility.DisplayDialogComplex("Generate Code", | |||
$"Code generation failed with {numWarnings} warnings and {numErrors} errors!{Environment.NewLine}{Environment.NewLine}" | |||
+ "Please check the code generation logs for more information: {loggerOutputPath}", | |||
+ $"Please check the code generation logs for more information: {loggerOutputPath}", |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
my bad 😬
jamiebrynes7
approved these changes
Feb 3, 2020
workerSystem = world.GetExistingSystem<WorkerSystem>(); | ||
if (workerSystem == null) | ||
{ | ||
throw new ArgumentException("No worker"); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
😬
{ | ||
this.world = world; | ||
|
||
// Check that these are there |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Should we be checking & throwing here?
zeroZshadow
force-pushed
the
feature/simplify-command-codegen
branch
from
February 3, 2020 17:41
57b65d6
to
4a2dd57
Compare
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Labels
A: build-system
Area: Build system feature module
A: core
Area: Core GDK
A: game-object-creation
Area: Gameobject creation feature module
A: tooling
Area: Tooling
jira/no-ticket
Indicates a PR has no corresponding JIRA ticket
size/XXL
Denotes a PR that changes 600+ lines, ignoring generated files.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
Codegen de-duplication for command.
This is a big one, go per commit.
Tests
Documentation