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improbable-prow-robot
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A: build-system
Area: Build system feature module
A: core
Area: Core GDK
A: game-object-creation
Area: Gameobject creation feature module
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Area: Mobile integration
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zeroZshadow
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Feature/remove customreplicators
Remove customreplicators
Feb 28, 2020
I ran formatting on the generator, it seems to have changed a lot? |
If this is the formatter inside Rider, that's not entirely unexpected as I think our configurations have diverged over time (due to Rider's layer-based system). It looks like mostly line-length changes? |
jamiebrynes7
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Mar 1, 2020
...ers/unity/Packages/io.improbable.gdk.core/Tests/Editmode/Systems/SpatialOSSendSystemTests.cs
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...ckages/io.improbable.gdk.core/.codegen/Source/Generators/Core/UnityComponentDataGenerator.cs
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improbable-prow-robot
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paulbalaji
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Mar 2, 2020
Co-Authored-By: Paul Balaji <[email protected]>
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Labels
A: build-system
Area: Build system feature module
A: core
Area: Core GDK
A: game-object-creation
Area: Gameobject creation feature module
A: mobile
Area: Mobile integration
A: playground
Area: Playground
A: tooling
Area: Tooling
jira/no-ticket
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size/XL
Denotes a PR that changes 300-599 lines, ignoring generated files.
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Description
Remove the Custom Replicators and the system that supports them
Remove the
ComponentId
from the ECS component structs.Re-ordered component structs to have fields FIRST and then the dirty bits functions.
This makes it much easier to see what data is on a component at a quick glance.
Documentation