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[ TF2 ] A plugin that lets you revive revive markers even if you aren't a medic

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AllClassReviveMarker

Give the ability to every class ( and not just the medic ) to revive dead teammates from their revive marker.

Demonstration

Team.Fortress.2_2023.02.10-16.50.mp4

How to use in game?

Look at a friendly revive marker and press R to start reviving. It'll keep reviving as long as you're close to it ( once you've started reviving, you don't necessarily need to keep looking at it ).

Requirements

Installation

  1. Grab the latest release from the release page and unzip it in your sourcemod folder.
  2. Restart the server or type sm plugins load AllClassReviveMarker in the console to load the plugin.

Convars

  • sm_allclassrevivemarker_revivedistance: Dictates the maximum distance between the client and the revive marker while reviving. DEFAULT: 120.0
  • sm_allclassrevivemarker_reviverate: Dictates the amount of healing done every frame. DEFAULT: 0.2 ( close to medigun, more or less )
  • sm_allclassrevivemarker_spawnrevivemarker: Controls what team spawns the revive marker. 0 doesn't make the revive markers spawn, 1 makes them spawn for all teams, 2 only red, 3 only blue. DEFAULT: 0

Build

This plugin gets built by my other project SPDependy

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[ TF2 ] A plugin that lets you revive revive markers even if you aren't a medic

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