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A simple 2D platformer written in pure C using my own 2D openGL engine miniGL

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miniGL

A small and simple 2D OpenGL "engine" in C using:

  • GLFW - multi platform OpenGL
  • GLEW - OpenGL extensions
  • Nuklear - menus
  • OpenAL - audio (todo)

I am trying to learn more about OpenGL, this abstraction may be based on some silly ideas/assumptions.

alt text

tmp

$ pacman -S mingw-w64-ucrt-x86_64-openal

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A simple 2D platformer written in pure C using my own 2D openGL engine miniGL

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