November_17_2024
vchelaru
released this
17 Nov 21:27
·
297 commits
to master
since this release
Gum Tool
- Added new plugin for adding Forms controls to empty projects
- Fixed codegen to no longer include contained type
- Fixed possible crash assigning variables
- Fixed mixed line endings on generated code
- HasEvents is now generated properly for MonoGame projects
- All objects now use forward slashes, and this fixes broken projects which might have back slashes
- Setting animation changes now immediately updates Sprite size
- Percent of other dimensions now show % in the icon
- Removed unnecessary Inverted Pixels from Center Y Unit in Gum tool
- All texts now have outlines
- Added margins to alignment tab
- Improved display of text to use top layer (not be hidden behind items)
- Variables displayed with combo boxes can now show their details text
- Added right-click removal support for guides - thanks (@kaltinril )
- MaxLettersToShow now explains
<NULL>
values - Significant improvement in searching - finding variables now works properly
- Search results now show icons for behaviors and variables
- New key combination window shows all Gum key combinations
- FormsUtilities can now update multiple root objects, useful for objects spread across multiple layers
- Auto Grid Horizontal and Auto Grid Vertical can now be used with Relative to Children Width and Height Units which will properly resize the parent
- Screens now generate inheriting from GraphicalUiElement instead of container
- Added support for changing line and text color through settings
Gum Runtimes
- Default values on TextRuntime now more closely match default Gum project
- Fixed font loading errors on Android
- Added matrix to GumBatch.Begin
- Added support for performing Forms logic with null rootGue parameter
- Initial support for GraphicalUiElement.Clone
- Added support for Cursor PrimaryDoublePush
- Added support for TextBox multiline
Samples
-no changes-
Full Changelog: November_3_2024...November_17_2024