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Rotate origin not correctly applied to children in scene graph. #2
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grokys
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Trying to fix the rendering issue described in #2.
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…-handed-2 win32: Don't raise TextInput event when KeyDown was handled (Attempt #2)
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…-handed-2 win32: Don't raise TextInput event when KeyDown was handled (Attempt #2)
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…terface Cleanup runtime platform classes #2
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* Add accessibility ID to the TrayPopupRoot on Windows * [Windows] Add left click and menu item click e2e tests for TrayIcon * [Windows] Add TrayIcon visibility toggle tests * Implement macOS tray icon tests * Make it easier to read tray icon logs * Try to handle win10 accessibility names * Try to upload PageSource * Set condition: always * Hopefully, it works on CI * Try to upload PageSource #2 * Fix win10, hopefully for the last time
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* Add accessibility ID to the TrayPopupRoot on Windows * [Windows] Add left click and menu item click e2e tests for TrayIcon * [Windows] Add TrayIcon visibility toggle tests * Implement macOS tray icon tests * Make it easier to read tray icon logs * Try to handle win10 accessibility names * Try to upload PageSource * Set condition: always * Hopefully, it works on CI * Try to upload PageSource AvaloniaUI#2 * Fix win10, hopefully for the last time
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I asked a question about this on SO but got no reply:
http://stackoverflow.com/questions/25852960/what-am-i-doing-wrong-in-my-2d-scene-graph
The issue can be seen easily in the render-problem branch.
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