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QuestIniCustomMonster
This is the monster type to use for all information not provided in the quest.
Relative path to image to use for the monster.
Relative path to image to use for the monster placement (medium and massive monsters).
D2E: A space separated list of monster activations, can include standard and custom activations.
MoM: If provided is a name of an event to trigger when a monster activates. This will happen instead of any standard activations.
Amount of health the monster has.
Multiply this by the number of heroes and add the health value. These values are floats and the final value is rounded to the nearest int.
If provided is a name of an event to trigger when a horror check is performed. This will happen instead of any standard checks.
If provided is a name of an event to trigger when an evade check is performed. This will happen instead of any standard checks.
The horror rating shown on during horror checks.
The awareness shown during evade checks.
A space separated list of custom attack types and the number of custom attacks, with type and number ':' separated. If a type is not provided default investigator attacks will be used.
Display name for the monster.
Text to display for monster info.
This markup can be used as well as the symbols listed here.
{var:<Var>}
can be used to fill in a Var value.
Text to display for investigator attack.
This markup can be used.
Back to QuestIniDetails.